Michael 7 skin textures.

Simply put I wish to create a morph for Micheal 7 in zbrush.

I then wish to create my own textures for him, solely face, head.

Is there a way to turn off all the features of the skin and leave me with the basic skin features namely: diffuse, bump, specular.

The rest, of the features are great, but for what I am working on a waste of time and complicated.

Obviously I wish to keep the uv's the same.

Thank you

Comments

  • The shader used determines which properties you have, and which can be controlled by maps.

  • bicc39bicc39 Posts: 589

    The shader used determines which properties you have, and which can be controlled by maps.

     

    sorry, that means???

  • The shader in Daz Studio, Iray Uber Base or AoA SSS or DAZ Default, will have various properties such as diffuse/base, SSS strength, normal, bump etc. Different shaders have different properties available since they work in different ways and offer different effects.

  • bicc39bicc39 Posts: 589

    So following that, I switch the shader of the body part in question, which basicaly cuts down on the shader settings.

    Perfect, thank you

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