Michael 7 skin textures.
Simply put I wish to create a morph for Micheal 7 in zbrush.
I then wish to create my own textures for him, solely face, head.
Is there a way to turn off all the features of the skin and leave me with the basic skin features namely: diffuse, bump, specular.
The rest, of the features are great, but for what I am working on a waste of time and complicated.
Obviously I wish to keep the uv's the same.
Thank you

Comments
The shader used determines which properties you have, and which can be controlled by maps.
The shader used determines which properties you have, and which can be controlled by maps.
sorry, that means???
The shader in Daz Studio, Iray Uber Base or AoA SSS or DAZ Default, will have various properties such as diffuse/base, SSS strength, normal, bump etc. Different shaders have different properties available since they work in different ways and offer different effects.
So following that, I switch the shader of the body part in question, which basicaly cuts down on the shader settings.
Perfect, thank you