Saved Pose does not save elongated torso and neck
I'm having trouible saving a pose with some basic chages to the base figure, yet they will not take. I load a charater and apply the pose, and the elongated torso and neck are not applied. I carefully made sure to save the pose with the transformations cheked and yet they do not become part of the pose. What am I doing wrong?

Comments
If you mean you are adjusting sliders on the character - applying morphs - then they won't save as a pose. You can save the whole, pose and morphs/adjustments etc, as something else (e.g. saving as a scene - or a scene subset - works for everything and you can merge into another scene if you want to reuse the figure)
Thanks for responding, I'm creating a custom pose for a client to fit a mecahnical evironment. I needed to elongate the neck and torso to make it fit properly. But It won't stick in the finished pose. It must be applied after the pose as a seperate move. I know how to save after the fact and to create scenes and subsets, but this won't work for my purposes.
Every bend, every rotation, every transformation is a slider, just like morphs.
IIRC there's a type of preset called "property preset" which can include both morphs and pose dials values.
Thanks, I'll try it
That's it! Thank you so much! I've looked all over google and reddit to see if anyone else had this problem, no luck until now.