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Your renders are really impressive, dude ! I don't really like things generated by AI , but I have to admit is a tool like somes before it.
But some renders are really good. The way you finish the render is impressive. Some sharp effect , with great color balance. I feel the work on your creations , nice job.
I don't really like realistic renders , but again , I must admit it's asking a lot of work of course. I do prefer when the 3D is just a fist "layer" , you know. A Material , like a photo. And from them , making something more arty. I'm creating new scripts for now , to see how I can get a better painting result with art brushes , etc.
It's really interesting to see how others DAZ user, digital artists are using this soft like a meaning of composition. It demands on skills in photography , frame language , etc. And everyone do something higher than the soft is basically offering. amazing , again.
The fact that theses Fantasy Artists from the pass , in my opinion masters just as much as Renaissances painters of others , are compositing their works was some kind of evidence for me with Daz. It allows creating great things , and extract visions we have from mind to pictures. Ok , it demands for skills. Photoshop skills , compositing skills , but everyone is doing its best in order to excorcise ideas.
I'm still waiting for the next iterations for DAZ. More flexible , quicker , etc. Sometomes it's really furstrating not to have enough graphic powerness to create stunning ultra realistic renders. :)
Glorious.
Hi everyone !!

I'm coming back to you because I'm looking for the best style for the next project I talked about upper.
And I had an idea , so I want to your feedback on it :
For my first comic book project I was looking for an artistic direction that could render like a comic-style. But I've abandoned it to get something more ..."arty" like I said before.
But now... MAking a line render thanks to the scripted render might be a good idea. What you think about it ?
To be sure about that , I've made a second try with a passed prod of mine.

I'm really....Really big fan of the "european comic book style" that is done.
Yep , you're right :D Thanks , Richard. More to come , for sure.
It's stunning, but how versitile is it? Try this style with a variety of lighting situations pov's and staging choices.
Are you using Photoshop's mixer brush or Corel Painter? I love what you are doing with your Daz renders... I too love Frank Frazetta, Barry Windsor Smith and the team of "Boris Vallejo and Julie Bell".
Outstanding...
Thanx a lot , friend.
It's only done with photoshop and the tablet. Yep , a mix with "many" brushes, some scripted actions , and a retouch work to make the crea working as good as possible :)
Great, that you are able and have such artistic knowledge about brushes and retouch work.
Despite trying many times, have not achieved anything spectacular with brushes yet.
If I really want to have similar effects to yours, like Frazetta style, I just use AI to edit my renders from Daz Studio.
I know, it is not optimal, but for me, right know, it is the only option to get results fast.
AI , like any other graphic tools (in our case) needs to learn what you need from it.
You could teach it a style. Like Bilal , Frazetta and others. For that , you need an AI wich is able to learn something , like Stable Diffusion and this kind of minds. Only with that , you can create an homogeinic arty style , like Fraz's one.
BUT , because there is always a "but" , the fact is that it's not totally you , who do the job. The knowledge of brushes is logical when you use photoshop for a long time , about 25 years for me. You learn to create your scripts , your masks , etc.
It's not the "easy way" , but it's the most gratefull for an artist. AI is cool , it does grea results, but it's like you cowork with someone else , an other graphist who finishes your first idea :) That's why I don't use it.
Like upper in the post, you'll see steps for this knid of creation. The secret , for me , is to take the render like a base. And next , to model an other picture uppon on it. It's not so complicated , it's more about a vision , like a drawing. But in order to deal with that , yep , you must have drawing notions , frame notions , light notions , etc.
Doing a good render is kinda easy , with Daz. But doing an escelent one is way more complicated. Framing your subject , how to light it , in wich atmosphere , types of elements around him , etc. Daz is amazing for that , its library of assets is so amazing that you are like a movie director , you know. In the same thime , the photo director , the light director , etc. And all those notions belongs to experience , tries , fails , etc. And that's the true way how to not depend on other software than your proper skills.
Yep , I know it's time. Learning is difficult , it demands on soooo much time to well learn a software. But next , you can do everything you want. And believe me , the next step is only happyness :)
And more of that , when I'ave started to learn software like Toshop , Zbrush , etc , there was not internet huhu. Now you only have to ask youtube to learn something. This generation is so lucky for that.
Like you say , the "Frazetta syle" is not asking only for an imitation of the artist , but learning the way how he created his pictures. And for that , you have to get some art skills , even if they are not important. Analysis, and practice. Both are keys.
I don't pretend doing a great imitation of him huhuuhhu , these are just tries and fun , now I have found a "process" to create my style. But now, that simply says that once I have a fantasy idea , something in my head , compatible with the style , it can be done. Priceless. But withing reach to everyone with training and patience.
You mention very important fact: fun.
I am doing most of my experiments with 3D and graphics just for fun.
MaloneXI,
You touch on the heart of the matter, my friend!
Calling to mind my own journey learning the craft of photography a decade ago, I started out with a digital camera but eventually settled on using old film cameras. For certain use cases, digital cameras are super convenient. But it wasn't until I picked up all-manual film cameras that I found myself thinking before clicking, of making each shot count because there was no quick digital redo.
Film cameras put me in touch with the physical aspects of photography -- measuring brightness and shadow with my light meter; gauging the graininess, contrast and dynamic range, and color hues of different film products. Aesthetically, film cameras also taught me that less is more and old can be better. It forced me to rely on basic art techniques such lighting and shading; composition and staging; reading a scene and trying to understand how a viewer might eventually empathize/appreciate it.
Attached below is a photo my Zeiss Super Ikonta 533. Finicky but with the right B&W film it makes lovely portraits.
Cheers!
We do understand each others :)