What is doing this?
Why are these G9 toenails doing this?
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Why are these G9 toenails doing this?
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The issues looks like the partial influence on the vertices of toes coming from a full body morph or partial body morphs ~ I used to encounter the similar issues on some products coming from 3rd-parties sites...
You can easily test it by zeroing out the FBMs or PBMs that you dialed on the character, one by one ~~ If you can identify the culprit morph, you can fix it by Geometry Editor > Vertext Selection mode > Clear Selected Deltas from Favorites ~
I'm an idiot. I forgot to check "currently used." It wasn't added by me. But by a pair of boots.
I found the parameter and modifier. It had been set to 50%. I've shown 100% in this attachment.
I had put on a pair of "Elegant Boots" from dForce Capsule Wardrobe 03 for Genesis 9 and then deleted them. Apparently that didn't reset the parameter.
Right ~ the culprit is the property: esha Feet & Ankles Slim that was wrongly made by the vendor. It deforms toes as well as toenails ~~ though the boots cover the feet.