Anyone here ever use HeadShop 9?

I need to make a 3D representation of one of my authors for his brand/logo, and messing with the dials is taking way too long. Has anyone here ever use HeadShop 9 to create models that resemble photos? Is it difficult to use?

Comments

  • You might find it interesting to read through some of the comments in this thread:

    http://www.daz3d.com/forums/discussion/53103/faceshop-is-now-called-headshop-shipping-at-daz-commercial/p1

     

     

  • WillowRavenWillowRaven Posts: 3,787

    Thanks. I'll check it out. 

  • TSasha SmithTSasha Smith Posts: 27,260

    Not yet but I think I have it.   

  • WillowRavenWillowRaven Posts: 3,787

    I bought it, but am having all sorts of agony with it. The vendor seems to feel I need to reinstall Daz, but that isn't worth the mess I'll end up with. If I can't find a solution I'm returning it.

  • Testing6790Testing6790 Posts: 1,091

    Really depends on what you want it for. I thought about getting it but opted not to because as far as I can tell there is no way to have the head texture match a body texture. Unless you're doing very close up headshots (which the detail wouldn't be high enough for, anyway) I really can't see any applicaiton. Let alone for, what, $70?

  • WillowRavenWillowRaven Posts: 3,787

    I bought it on sale, so at least I didn't pay that much. But I have an author who wants an avatar that looks like him, so I thought, in theory, it would be less hassle than messing with the dials forever and a day. And since the figure will be clothed, not matching the rest really isn't an issue.

    But it's probably a mute point now, evidently, since I don't have Daz installed with default settings because my content folder is not under the Daz folder, but in a more convenient spot since I install a lot of content not using the install manager (and my install manager installs content to the easy access folder, too), it doesn't want to work right for me. I guess it's only 'easy to use' if Daz is installed with no changes.

    I don't suppose anyone has an actual easy way to put my clients face on a daz figure, do they?

  • patience55patience55 Posts: 7,006

    I bought it on sale, so at least I didn't pay that much. But I have an author who wants an avatar that looks like him, so I thought, in theory, it would be less hassle than messing with the dials forever and a day. And since the figure will be clothed, not matching the rest really isn't an issue.

    But it's probably a mute point now, evidently, since I don't have Daz installed with default settings because my content folder is not under the Daz folder, but in a more convenient spot since I install a lot of content not using the install manager (and my install manager installs content to the easy access folder, too), it doesn't want to work right for me. I guess it's only 'easy to use' if Daz is installed with no changes.

    I don't suppose anyone has an actual easy way to put my clients face on a daz figure, do they?

     

    Yes the Headshop plugin was rather fussy about where items were installed and it took me awhile to figure it out and get it working. Still end up doing most of the "matching" work in either a paint program and/or image editor.

    I'll hazard a guess that you could probably dial something pretty close for facial features with one of the characters you have [because I know you've been using D/S for quite awhile] and AFAIK Blacksmith3D or whatever they call it now has a free trial over at the other site. Need to use a nice large sized [lots of pixels] image and paint it to a large "paper" on the figure. Then fix it up some to match in with whichever skin being used for the rest of the body.

     

     

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