If anyone needs me

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Comments

  • Oso3DOso3D Posts: 15,085

    Thank you very much, Jan.

     

    As for software developers...

  • Jan19Jan19 Posts: 1,109

    You're welcome.  :-)

    LOL @ your photo!  He looks like he has angry people skills.

     

  • I'll linger, if nothing else for the practical issue of this being pretty much the only place to get questions answered about stuff. But this place doesn't feel friendly to me.

    I cannot recall a time when there has not been hostility/strong opinions on the forums, though the worst I ever saw was around the time of Genesis and the huge fracture in the market between DS and Poser users. The vitriol went to new lows that I hope we never see again. I can see though how even the current forums could wear someone down. But ironically, you also showed the upside in this thread. I am glad you decided to come back -- you have sparked some insightful threads and you have a succint way of describing segments of your workflow/tips. If the whim ever hits you, a tutorial/walk-through of your workflow would no doubt be very useful and insightful.

  • Oso3DOso3D Posts: 15,085

    Heh, my workflow... a bit more like running around the house with Kermit arms.

     

    'Hey, here's a cool character/object I want to use. Boring by itself. Maybe put a monster in it. And magic or something. Texture looks like ass, let's fix that. Find a pose that's close enough, now tweak tweak tweak, render! Crud, that's clipping. Tweak tweak tweak. Render! (repeat a dozen times) Man, this lighting sucks. (more tweaking)

    Ok, put the render in gimp, fiddle with levels, done.'

     

  • or some tim tams - get it wink mmm maybe not do you have tims tams over your way? very tasty

    Com'n mate shout him a beer and stop being such a tightarse

  • Heh, my workflow... a bit more like running around the house with Kermit arms.

     

    'Hey, here's a cool character/object I want to use. Boring by itself. Maybe put a monster in it. And magic or something. Texture looks like ass, let's fix that. Find a pose that's close enough, now tweak tweak tweak, render! Crud, that's clipping. Tweak tweak tweak. Render! (repeat a dozen times) Man, this lighting sucks. (more tweaking)

    Ok, put the render in gimp, fiddle with levels, done.'

     

    How dare you copy my workflow, sir! ;)

    On the other hand, it's good to know I'm not alone in how I work.

  • Oso3DOso3D Posts: 15,085
    I'll note that I love playing with textures, and getting Filter forge on sale was one of the best investments I ever made. I love thinking about how bump and displacement and gloss will interact, and I'm very attached to Iray Uber shader's ability to tile textures independently from one another.
  • CathyMCathyM Posts: 261

    Hi timmins.william, I am also someone who doesn't post so much who is glad you are staying smiley 

    I agree with Jan19, you fit in with those who are pillars of our community around here; there have been many times your posts have helped me out.  I appreciate very much that there are those like you and others with the ability and know-how to test new things and then explain your results to the rest of us who may not have a clue as to how to begin. 

    There will always be people who don't see things the same way or do things the same way, we don't all HAVE to be the same, what a boring world that would be!  And there are a few who are rude and negative and I guess just try I am also one of the McGyver fans lurking around the forums - greatly love his posts as well, and now I have the mental image of little sweaty fuzzy catepillars with capes and vampire teeth running about...

    Anyways, thanks for staying and I hope you continue to post your artwork and your results at trying new things... -Cathy

  • You are appreciated!!!
    dbb

  • I'm another who mostly lurks around here, but I enjoy and appreciate your posts.  I'm also glad you are staying.  smiley

  • reelyorreelyor Posts: 237

    Don't go, Will. I think I speak for many others when I say that your comments have been shown to be knowledgeable, creative and helpful to many of us. In any environment such as this one, there are always those who can't mind their own manners for the sake of blathering. Know that you are now one of them, and you would be siincerely missed.

     

  • Chohole said:

    #2   You are mistaken   Click on the profil, click on the gear icon there

    #3   Tutorials and documentation are in the Wiki, reached from the Help button.

    The tutorials and documentation are way too simple, and a lot of pages have no info at all. ..

  • or some tim tams - get it wink mmm maybe not do you have tims tams over your way? very tasty

    Com'n mate shout him a beer and stop being such a tightarse

    don't know if your an aussie or not JaguarElla but I think our beers are stronger than theirs maybe bit much how about a vegimite sandwidge or vegimite chocolate

     

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