Does 4.24 Not Work With a 5060 Graphics Card?

IceDragonArtIceDragonArt Posts: 12,926

I've downloaded 4.24 to the new machine and its not seeing the graphics card at all.  And I am getting a message that there is no iray engine available

Post edited by IceDragonArt on

Comments

  • Richard HaseltineRichard Haseltine Posts: 109,068

    No, 4.x.x.x will not use a 50x0 card for Iray - it will for dForce, Filament, and so on. For Iray rendering you need to use DS 2025 - you can use DS 4 for scene creation, as long as both have access to the same content locations (and as long as you bake any Mesh Grabber modifiers to mesh or morphs before saving for DS 2025 - assuming you don't have Premier)..

  • ExpozuresExpozures Posts: 261

    Richard Haseltine said:

    No, 4.x.x.x will not use a 50x0 card for Iray - it will for dForce, Filament, and so on. For Iray rendering you need to use DS 2025 - you can use DS 4 for scene creation, as long as both have access to the same content locations (and as long as you bake any Mesh Grabber modifiers to mesh or morphs before saving for DS 2025 - assuming you don't have Premier)

    Just a note, if you're using anything that uses geoshells, you need to load the figure up in 4.24 first, set the geoshells, then re-open the scene in 2025.

    Was just about to come on here and ask about that.

  • IceDragonArtIceDragonArt Posts: 12,926
    edited January 6

    Okay, next question.  I can't find the alpha download in my DIM.  Do I need to manually install it?  edited to add that i did uncheck hidden

    Post edited by IceDragonArt on
  • felisfelis Posts: 6,061

    Have you in DIM > Advanced Settings > Downloads ticked Daz Studio 2025 (6.x)?

    If that doesn't give it, try to add a tick in Release Channels Tags: Public Build (in same filter as above)

  • IceDragonArtIceDragonArt Posts: 12,926

    Thank you!  Public build was not checked

  • Richard HaseltineRichard Haseltine Posts: 109,068

    Expozures said:

    Richard Haseltine said:

    No, 4.x.x.x will not use a 50x0 card for Iray - it will for dForce, Filament, and so on. For Iray rendering you need to use DS 2025 - you can use DS 4 for scene creation, as long as both have access to the same content locations (and as long as you bake any Mesh Grabber modifiers to mesh or morphs before saving for DS 2025 - assuming you don't have Premier)

    Just a note, if you're using anything that uses geoshells, you need to load the figure up in 4.24 first, set the geoshells, then re-open the scene in 2025.

    Was just about to come on here and ask about that.

    I'm not seeing an issue with GeometryShells per se - but if they use scripts to, for example, copy materials that may well be an issue.

  • ExpozuresExpozures Posts: 261

    Richard Haseltine said:

    Expozures said:

    Richard Haseltine said:

    No, 4.x.x.x will not use a 50x0 card for Iray - it will for dForce, Filament, and so on. For Iray rendering you need to use DS 2025 - you can use DS 4 for scene creation, as long as both have access to the same content locations (and as long as you bake any Mesh Grabber modifiers to mesh or morphs before saving for DS 2025 - assuming you don't have Premier)

    Just a note, if you're using anything that uses geoshells, you need to load the figure up in 4.24 first, set the geoshells, then re-open the scene in 2025.

    Was just about to come on here and ask about that.

    I'm not seeing an issue with GeometryShells per se - but if they use scripts to, for example, copy materials that may well be an issue.

    That's exactly what it is.  The "mat copy" script from the third party site.  I just snagged the updated version, so it could be fixed.

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