Primitive objects randomly change size with no change to parameters on scene load
mmdestiny
Posts: 192
Evening folks,
I've experienced twice today in a project where one of my reference/lineup image planes will randomly be smaller when the project is opened. A different one each time. What's really weird is all the parameters are unchanged, so it's like the under-the-hood settings you pick when it's first created got corrupted.
Not sure what to do about this. It's not a major issue and I save-incremental a lot so i can always retrieve them without having to struggle to get the exact sizing.
Is this a known bug? I'm just worried it'll strike something more important than a primitive plane (if it isn't just a bug with primitives themselves)
Post edited by mmdestiny on

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There aren't any under-the-hood settings that persist - when you create a primitive it does just add that, create a mesh object and add it to the scene; it has exactly the same data structure as a shape created in a modeller such as Hexagon and imported.
Is it actually changing, relative to other items in the scene, or is it occupying a different area of the Viewport? Perspective View settings do not persist between session; if you want to save a view you have to use a camera.
Is it parented to something else?
I've never experienced this sort of issue.... any screen shots ?
Best I can do attached, I deleted the corrupt plane after I was able to replace it.
@Richard Haseltine All the parameters were identical to the parameters in an earlier save where the plane was fine (I saved the good one as a subset and loaded it into the affected save and then compared them. All the TSRs, all the Joint/Origin coordinates. Everything. It was in the same position, just like 1/10th the size lol.
If it was accidentally created at 10% of the desired size then the parameters would match, the primitive is created at the size set in the initial options so a 1m plane and a 10m plane will both be at 100% even though one is larger than the other.
Richard, I had been using that plane for the last 8 hours when suddenly it shrunk after I got back from my coffee break lol. It was the proper size when DAZ was saved and closed, tiny when Daz was reopened. This happened twice today with 2 different planes. They were all created with the same initial parameters.
Odd~ I have no idea what caused the issue.
Maybe you can open the scene file with Notepad++, check if there's anything weird in TRSs' values of the plane ... ?
have you got the timeline not set at 0 accidently in the save?
people who don't do animations and have never used the timeline have managed to do this in a couple of cases, accidently mousing over an AniBlock can do it