Primitive objects randomly change size with no change to parameters on scene load

mmdestinymmdestiny Posts: 192

Evening folks,

I've experienced twice today in a project where one of my reference/lineup image planes will randomly be smaller when the project is opened.  A different one each time.  What's really weird is all the parameters are unchanged, so it's like the under-the-hood settings you pick when it's first created got corrupted.

Not sure what to do about this.  It's not a major issue and I save-incremental a lot so i can always retrieve them without having to struggle to get the exact sizing.

Is this a known bug?  I'm just worried it'll strike something more important than a primitive plane (if it isn't just a bug with primitives themselves)

Post edited by mmdestiny on

Comments

  • There aren't any under-the-hood settings that persist - when you create a primitive it does just add that, create a mesh object and add it to the scene; it has exactly the same data structure as a shape created in a modeller such as Hexagon and imported.

    Is it actually changing, relative to other items in the scene, or is it occupying a different area of the Viewport? Perspective View settings do not persist between session; if you want to save a view you have to use a camera.

    Is it parented to something else?

  • crosswindcrosswind Posts: 9,537

    I've never experienced this sort of issue.... any screen shots ?

  • mmdestinymmdestiny Posts: 192

    crosswind said:

    I've never experienced this sort of issue.... any screen shots ?

    Best I can do attached, I deleted the corrupt plane after I was able to replace it.

    @Richard Haseltine All the parameters were identical to the parameters in an earlier save where the plane was fine (I saved the good one as a subset and loaded it into the affected save and then compared them.  All the TSRs, all the Joint/Origin coordinates.  Everything.  It was in the same position, just like 1/10th the size lol.

    Screenshot 2025-11-26 195810.png
    747 x 1246 - 625K
  • If it was accidentally created at 10% of the desired size then the parameters would match, the primitive is created at the size set in the initial options so a 1m plane and a 10m plane will both be at 100% even though one is larger than the other.

  • mmdestinymmdestiny Posts: 192
    edited November 27

    Richard Haseltine said:

    If it was accidentally created at 10% of the desired size then the parameters would match, the primitive is created at the size set in the initial options so a 1m plane and a 10m plane will both be at 100% even though one is larger than the other.

    Richard, I had been using that plane for the last 8 hours when suddenly it shrunk after I got back from my coffee break lol. It was the proper size when DAZ was saved and closed, tiny when Daz was reopened.  This happened twice today with 2 different planes.  They were all created with the same initial parameters.

    Post edited by mmdestiny on
  • crosswindcrosswind Posts: 9,537

    Odd~ I have no idea what caused the issue.

    Maybe you can open the scene file with Notepad++, check if there's anything weird in TRSs' values of the plane ... ?

  • WendyLuvsCatzWendyLuvsCatz Posts: 39,995

    have you got the timeline not set at 0 accidently in the save?

    people who don't do animations and have never used the timeline have managed to do this in a couple of cases, accidently mousing over an AniBlock can do it

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