UV Map Has Changed For Graft (Resolved)

Dark45Dark45 Posts: 94
edited November 24 in Daz Studio Discussion

Hey guys,

I hope everything has been treating you well and you are ready for the holidays.

Even though I've been a daz user for a long time, I have never had something like this happen before.

One of the third party grafts I have seems to have an issue. A couple months ago, the last time I used it, everything was fine.

Now the UV has changed anytime I load a new version of it. If I load my old save file, the UV is correct on the asset but even if I transfer it from the genesis it is on to a new genesis, the map changes.

I have never encountered this issue before.

Model : Genesis 8 Male
Asset : 3rd Part Gen Geograft
Problem : UV Map Incorrect, used to work, now does not.

Here is what the UV should look like, I believe this is the same for most gen assets.




When I load a new instance of this graft though, I get 1 of 2 different UV's it's random I feel like when it gives me one or the other however both are incorrect.





I just need to somehow get the UV to display correctly again so I can get back to work. Seems like it's probably going to be something simple that got changed somewhere along the way but I just don't know what that can be.

Thank you in advance for any help and I hope you all have some blessed holidays.

Post edited by Dark45 on

Comments

  • Dark45Dark45 Posts: 94

    Nevermind, problem resoved.

    I knew about changing the UV sets but it wasn't doing anything before. Now randomly, it is working correctly.

    Take care all.

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