Loading earlier version of a saved scene?

So, first time this happened to me - seems like somehow I deleted the main G8F character in my scene before saving it (I seriously have no idea how or when). I was pretty shocked after loading it the next day and seeing she's not there.

Is there any way in Daz to load an earlier version of a saved scene? I know some software has that these days, and this would save me quite a bit of work recreating the pose and everything. Thanks in advance.

Comments

  • TaozTaoz Posts: 10,237

    Currently no, as far as I know.  You'll need something like this:

    https://www.daz3d.com/saveguard-ultimate-scene-saver-for-daz-3d-win-64

     

  • Silas3DSilas3D Posts: 731
    It's a long shot but if you're on Windows you could check to see if you have a system restore point around the time you need to go back to - the risk of that though being anything installed or updated since then would be rolled back.
  • Not a help for now, but when I have a scene I feel I'm putting effort into, every time I save it I postfix a letter starting with 'a', and so far have got to 'm' with my most complex one. After being satisfied with the final version, I delete all intermediate versions. Might be worth considering getting into a similar habit. Regards, Richard.
  • Thanks for the answers and sorry for the late reply. Never had this happen to me before but I guess it's time to start making multiple saves and backups of complex scenes :)

    (this wasn't the worst as thankfully the character with all the clothing was imported from another scene, so it's just the pose)

  • SilverGirlSilverGirl Posts: 2,808

    Ouch, I'm sorry.

    I second the @richardandtracy method and do something similar (mine is v1, v2, etc). 

    I also have a timer set up to remind me to save periodically, as well as having made it a habit to do a save before anything that might crash Daz (loading/deleting a character or running a dForce simulation, for example).

  • barbultbarbult Posts: 26,179

    I use V3D Super Save product's Incremental Save Pro script. It automatically saves a new version with an incremented name suffix. Ii optionally lets you include a rendered thumbnail and/or tip file of the saved scene and lets you enter text describing what is changed in that version.
    It's not a new product. I've benn using it for years. It's still in the store. It is one of those indispensable V3Digitimes scripts.
    It does not automatically save on any time interval. I run the script when I to want save a new version of the same scene. I have a keyboard shortcut set to run the script.

  • Thinking about it, it really would help if DS pre-filled the Save-As dialogue box with the current file name by default, and opened the dialogue box by default in the directory the file opened from. In other words, have the same default behaviour as virtually every other Windows program because it's quicker and more efficent to users used to Windows.

    Regards,

    Richard

  • jmucchiellojmucchiello Posts: 606

    Frankly, every scene file (or connected set of scene files) I have is usually accompanied by a bunch of scene subset files of each individual figure, a file for the "set" (since even if I'm using a purchased asset, at some point, I've moved or retextured something in the asset), and a subset of the cameras, lighting, etc. And I'll make pose files, texture files, and so on. Usually this is so I can create the "next" scene file quickly with the assets from this and prior scene files without loading everything.

    And yet, I still lose stuff. :)

    I use SaveGuard mentioned by Taoz above. Great product. Premiere's built in autosave isn't as flexible and is sometimes quirky in my experience. I think Super Save is in my wishlist. Never bought it.

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