Prop Rescaler - an Alienator Pro Companion - [Released]
Totte
Posts: 14,677
Grab it here: https://www.daz3d.com/prop-rescaler--an-alienator-pro-companion
This product came to life as a request from a user, but to avoid it being a one trick pony, I added support for some more ideas.




Post edited by Totte on

Comments
Looks interesting.
I did use Prop Rescaler in this image (for the RRRR contest), to use it with another instance tool ( C66TB LKine'em Up )

Can it be used with any instances, as well?
Or is it limited to Alienator Pro instances?
Would be great to have a possibility to rotate instances, as well.
It can be used to rescale any prop so making instances with the correct scale is easier, but it excel when used with Alienator Pro. it doesnt change rotation of the mesh, only the scale, as rotation isn't effecting instancing the same way as scaling does.
It does not work propery on figures with scale connected to ERCs, but that wasn't the purpose, it does work with figure / rigged props, but the rescaled prop will not be rigged anymore, but that just saves memory when instancing them.
Thanks for the explanation, @Totte
Hi Totte, you kept your promise! It was exactly what I was looking for to convert my EVERYPlant vegetation libraries. I'm waiting for the final release to purchase your valuable script.
Good work, and thanks again.
With this indispensable script I was finally able to convert the EVERYPlant libraries (which had scaling factors of 10,000%) and insert them into my prehistoric ecosystems. This image was created with Ultrascenery 2, Prop Rescaler, Alienator 2, some EVERYPlant plants, and the Dinoraul 3D model.
Thanks again to Totte.
Great image @hergal3d!
Thank you, the credit goes to you too
Looks great, @hergal3d
Have to figure out, how to use Alienator Pro myself...
Thanks for the feedback. Alienator Pro is an indispensable tool for replacing vegetation and objects in Ultrascenery environments. I've purchased the latest versions of both. I highly recommend learning how to use it because it allows you to use third-party object libraries and thus create original ecosystems. When combined with the Prop Rescaler, you can achieve interesting interactions.