Prop Rescaler - an Alienator Pro Companion - [Released]

TotteTotte Posts: 14,677
edited November 3 in Daz PA Commercial Products

Grab it here: https://www.daz3d.com/prop-rescaler--an-alienator-pro-companion

This product came to life as a request from a user, but to avoid it being a one trick pony, I added support for some more ideas.







Post edited by Totte on

Comments

  • ArtiniArtini Posts: 10,284

    Looks interesting.

     

  • TotteTotte Posts: 14,677

    I did use Prop Rescaler in this image (for the RRRR contest), to use it with another instance tool ( C66TB LKine'em Up )

  • ArtiniArtini Posts: 10,284

    Can it be used with any instances, as well?

    Or is it limited to Alienator Pro instances?

     

  • ArtiniArtini Posts: 10,284

    Would be great to have a possibility to rotate instances, as well.

     

  • TotteTotte Posts: 14,677
    edited October 29

    It can be used to rescale any prop so making instances with the correct scale is easier, but it excel when used with Alienator Pro. it doesnt change rotation of the mesh, only the scale, as rotation isn't effecting instancing the same way as scaling does.

    It does not work propery on figures with scale connected to ERCs, but that wasn't the purpose, it does work with figure / rigged props, but the rescaled prop will not be rigged anymore, but that just saves memory when instancing them.
     

    Post edited by Totte on
  • ArtiniArtini Posts: 10,284

    Thanks for the explanation, @Totte

     

  • hergal3dhergal3d Posts: 48
    edited October 30

    Hi Totte, you kept your promise! It was exactly what I was looking for to convert my EVERYPlant vegetation libraries. I'm waiting for the final release to purchase your valuable script.
    Good work, and thanks again.

    Post edited by hergal3d on
  • hergal3dhergal3d Posts: 48

    With this indispensable script I was finally able to convert the EVERYPlant libraries (which had scaling factors of 10,000%) and insert them into my prehistoric ecosystems. This image was created with Ultrascenery 2, Prop Rescaler, Alienator 2, some EVERYPlant plants, and the Dinoraul 3D model.
    Thanks again to Totte.

    Mierasaurus.jpg
    2000 x 1005 - 1M
  • TotteTotte Posts: 14,677

    Great image @hergal3d!

  • hergal3dhergal3d Posts: 48
    edited November 9

    Totte said:

    Great image @hergal3d!

    Thank you, the credit goes to you too

    Post edited by Richard Haseltine on
  • ArtiniArtini Posts: 10,284

    Looks great, @hergal3d

    Have to figure out, how to use Alienator Pro myself...

     

  • hergal3dhergal3d Posts: 48
    edited November 10

    Artini said:

    Looks great, @hergal3d

    Have to figure out, how to use Alienator Pro myself...

    Thanks for the feedback. Alienator Pro is an indispensable tool for replacing vegetation and objects in Ultrascenery environments. I've purchased the latest versions of both. I highly recommend learning how to use it because it allows you to use third-party object libraries and thus create original ecosystems. When combined with the Prop Rescaler, you can achieve interesting interactions.

    Post edited by Richard Haseltine on
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