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He has nice face materials
Has anyone been able to download Clark for Carter yet?
OK, thanks.
I like his textures and most of the bundle contents, but that character shape is *really* hard to dial out. This is 50% Carter and 50% Toshi and it's still so recognisable. And I really like the Urban Techwear outfit, but I wish there were more morphs to help it fit other clothes too. The flare on the undershirt is quite something...
Well, I guess maybe it'll finally encourage me to learn to make morphs, because it's a nice outfit and it'd be a shame to limit it to only being used with the other set pieces.
Not me. Clark for Carter 9 still isn't showing up. Seems like lately they don't for almost a week for me. I ran the meta update, restarted, and checked under install/smart content but waiting for it still.
Not me. Clark for Carter 9 still isn't showing up. Seems like lately they don't for almost a week for me. I ran the meta update, restarted, and checked under install/smart content but waiting for it still.
If I'm remembering correctly, it usually takes about a day for it to show up in your downloadables.
EDIT: He's up now.
As i downloaded Clark for Carter 9, I realized that swole Lil Timmy Tay was not something i expected in my deck of cards.
Carter 9.
I actually like this mix a lot!
I don't care for likeness to whoever (even if it's more or less inevitable that some likeness will happen in the development of a figure), but I'm more than happy to see another guy without a six-pack. For ages, muscle bodies were totally over represented, with just the occasional George/Grandfather/Cartoon style figures for alternatives. The best thing Genesis 9 brought is actually normal, avarage, male characters.
I like him, but his eyebrows are quite something! (These are re-shaded with Colorwerks because my render PC is Win7 so stuck on DS4.21.0.5 which can't use Omnihair)
I think Iray curves were added with DS 4.20.1.19
My guess would be you can probably still use Omnihair if you have the .mdl file in the right folder and associated shader definition asset. I could be wrong...
I have no problems with the curves (as you say they were added earlier), just the shader.
Actually I'm only going by what I've read elsewhere, so I've never actually tried - maybe I'll follow your idea of putting the .mdl file in there and see what happens.
.
2 birds with 1 stone...what to do with those stacker vases?
Not only does the hair blow me away (Neftis is amazing!) .... but holy moley this has got to be one of the best looking male characters I have EVER seen. I realize Neftis probably did a custom morph, but if this is what Carter is capable of, straight in the cart the packs go!
(Too bad I can't get the REAL version LOL)
As for the beard, the Kit Harington (Jon Snow) beard by Uncanny Valet comes close. Search on Google.
Coming back with a couple of extra renders. I'm very pleased with his materials. Connor is probably more useful to me because he's less recognisable. Pictured here are both guys, plus the Premier add on. Big version attached (Edit, I just went in and double checked the saved file and that is defs Clark on the right - he doesn't look too different, does he? I think the clark shaping has fallen off! I'll have a fiddle and reupload. Nope, it's fully applied)
Liked the tech armour stuff, I hope it's not based on anything!
Connor is the least recognizable as his nose doesn't have the slight bump of Clark or Carter as well as the height. Clark is more like a muscalar anime Carter.