Likely bug when loading files that have filatoon shader emission saved in them

mmdestinymmdestiny Posts: 194

Has anyone else encountered this?  I'm not sure if this just started or I've only just created the circumstances for the first time, but any file I load where an emission was saved to a filatoon shader will not load the emission until I tweak, in any way, the shader.  Then it returns to rendering like normal.  Some times I didn't even have to actually CHANGE anything to correct the bug, simply opening up a color picker then closing it will cause the emission to pop back in.

STRANGELY, the Head figure surface on G9 is not affected by this bug, but every other surface on G9 as well as wearables is.

Attached: All four of the Head, Body, Arms, and Hair have emission.  Only the Head renders it right off the bat.  
Attached2: After interacting with the affected surfaces in any way, they return to normal.

Post edited by mmdestiny on

Comments

  • crosswindcrosswind Posts: 9,548
    edited October 6

    I couldn't reproduce the issue with DS 4.24 and DS 2025 Alpha. My Nvidia driver version is 581.20 NSD.

    What about yours ?

    Post edited by crosswind on
  • mmdestinymmdestiny Posts: 194
    edited October 6

    4.23.01 and Nvidia 580.88

    To be honest I can't shake the feeling this should have come up sooner.  I've been working in these files for a while and didn't notice anything until I made a change to Emission on a torso, undid it, then everything with emission suddenly blew up including every other file I opened that had it.

    Post edited by mmdestiny on
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