Morphs to improve collarbones, neck detail, knee detail, groin/leg folds?
SnowSultan
Posts: 3,773
I've been running 3D renders through AI to see how the AI 'improves' them, and I noticed a few things that the AI always seems to add that do actually improve the 3D renders. Unfortunately, I don't think we have the necessary morphs to recreate these details, but I thought I'd ask in case I've overlooked them.
- The collarbones and neck of semi-realistic AI images are always very cleanly defined, but even with the G9 collarbone morph set to 1.000, it's not very prominent. Are there any morph sets that really emphasize the collarbone and other neck details that do not use the sternocleidomastoid muscles?
- The knees of AI figures are usually pretty defined as well, and it often makes each knee look different. Our knee detail morphs primarily just extend them out a bit and are symmetrical.
- AI is also good at adding the skin folds where the thighs meet the groin area, better defining the overall 'V' shape of the lower hip and where the legs begin. Our figures appear to have nothing like this, only some small genital fold morphs that are barely visible when the figure is wearing even a small thong or briefs.
Any information about products that could give similar results would be appreciated. Thanks very much.

Comments
Example images attached.
For some reasons, the AI changed the bending on the hip of your character.
You'll likely have to use multiples products to get there (or sculpt them yourself, but I would not know where to start).
For knees, HD morphs when availables for a character you're using will likely add details around them.
In general, they are various products that will add details here and there like the Ultimate Natural Bend products from K.H. Image Studio, the Auto Shape Enhancer by D.Master (only for Genesis 8 Male and Female) or Natural Movements Pack for Genesis 9 by Mechasar.
Specifically for the hips and legs, Zev0 is selling various Bend Control products for generation up to Genesis 8.
PAs may also add corrective morphs to improve how a character is bending and the products I just listed can interact negativly with them: if it's happening, you'll have to tweak the settings of these products, reducing how strong an impact they have
For folds and creases, Josh Darling and Zev0 released two Skin Folds & Creases HD products, available individually or as part of that bundle: https://www.daz3d.com/skin-folds-creases-hd-for-genesis-3-and-8-bundle
I don't have any of the products I'll be linked from now.
Luthbellina also released various HD morphs packs recently, all with their names starting by 'HD Essentials', maybe some of them will offer what you're seeking.
The Killers legs products could maybe offer something for the knees of your character:
The various Shape Shifts from Zev0 also offers morphs to tweak various body parts:
https://www.daz3d.com/catalogsearch/result?q=Shape+Shift
There is also the recent SY The Natural Body HD Morphs and Merchant Resource (for Genesis 9 only) by Sickleyield. She also sharing packs of free morphs on her Deviantart page, maybe something will be close enough: https://www.deviantart.com/sickleyield/gallery?q=SY+200
Yeah, knees are part of this (look great too)
https://www.daz3d.com/hd-essentials-skin-details-for-genesis-9
Elor: Thank you for the suggestions. The AI actually did not change the hip position, it just added lines and shadows that were too strong. I do have some of those products, but I added a few others to my wishlist. Thanks again.
kpr: I actually had that in my wishlist, nice to hear that it is a good product. I do own a different set in that series and it is good as well.
Supermassive on Rendo has some products that do some of what you are looking for