A Steam Version of Daz Studio?

A steam version of Daz Studio so that the same scenes could be loaded on Linux and all platforms?

An IOS extension which could use mocap and 3D scanning of objects? 

Comments

  • A Steam version would not be required for or guarantee a Linux version of DS.

  • Richard Haseltine said:

    A Steam version would not be required for or guarantee a Linux version of DS.

    You're toying with me sir! Though, technically, your rhetoric is unassailable. Ha ha! 

  • ^Not sure what advantage running through Steam would have over a different Wine/Proton layer. Steam's proton is really good at getting all my Steam games to work on Linux, but Heroic Game Launcher also uses Proton and runs all my non-steam games and other apps. Haven't tried it with D|S yet.

  • Silent Winter said:

    ^Not sure what advantage running through Steam would have over a different Wine/Proton layer. Steam's proton is really good at getting all my Steam games to work on Linux, but Heroic Game Launcher also uses Proton and runs all my non-steam games and other apps. Haven't tried it with D|S yet.

    I can't particularly comment on that. I've never liked games.

    My instinct, however, is that a programme as complex as Daz Studio would need to be helped to run in different environments with some sort of bridge or adaptor from Daz. 

    Although, a few years back I did succeed in getting Bryce 7.5 Pro to run on Linux in a version of Wine. 

  • So why not simply suggest a Linux version? Not that it seems likely to be made.

  • Richard Haseltine said:

    So why not simply suggest a Linux version? Not that it seems likely to be made.

    You've answered your own question. I was simply attempting to "engage" as they say in the spirit of a "product suggestions" thread.

    It seemed like the correct thing to do. 

  • Speculativism said:

    Silent Winter said:

    ^Not sure what advantage running through Steam would have over a different Wine/Proton layer. Steam's proton is really good at getting all my Steam games to work on Linux, but Heroic Game Launcher also uses Proton and runs all my non-steam games and other apps. Haven't tried it with D|S yet.

    I can't particularly comment on that. I've never liked games.

    My instinct, however, is that a programme as complex as Daz Studio would need to be helped to run in different environments with some sort of bridge or adaptor from Daz. 

    Although, a few years back I did succeed in getting Bryce 7.5 Pro to run on Linux in a version of Wine. 

    Wine/Proton is the bridge/adapter - just doesn't come from Daz. Take a look in the Daz Studio on Linux thread for more info about how people have gotten it to work (and the challenges): https://www.daz3d.com/forums/discussion/60901/daz-studio-and-linux/

     

  • SpeculativismSpeculativism Posts: 135
    edited September 16

    Silent Winter said:

    Wine/Proton is the bridge/adapter - just doesn't come from Daz. Take a look in the Daz Studio on Linux thread for more info about how people have gotten it to work (and the challenges): https://www.daz3d.com/forums/discussion/60901/daz-studio-and-linux/

    Thanks for the link. It's interesting. The thing which was at the back of my thought process when I suggested the Steam platform was simply that once you have a steam version of something it then becomes possible to run everything the same regardless of whether you've got a Linux, a Windows or a Mac. Steam makes it possible to get the same software experience across different hardwares. That was the advantage. I wanted the almost seamlessness of usage across different systems. Another idea I had was "Why don't Daz create a "Daz Platform" which would do the same thing that Steam does, but specifically for Daz products to exist within their own conceptual space which would run on all operating systems?" Which would make it possible for there to be only one Daz release each time the upgrade comes. A "Daz Universal" release for Windows, Mac and Linux running identically within the "Daz Platform". I don't really imagine that being a major debate, it's merely throwing ideas into the ideas mill. 

    Post edited by Richard Haseltine on
  • IceCrMnIceCrMn Posts: 2,319
    edited September 16

    a fully self-contained flakpak would cover all distros. Everything would be contained in the the one flatpack and nothing else would be needed.

    Tafi can manage the distribution of Daz Studio while maintaining control over licensing and updates by providing thier own repository. This approach is common among companies that offer proprietary software on Linux.

    To add the Tafi repo to your packge manger one would just add the link to list of other repos and all the software in the Tafi repo will show up in the package managers UI.

    That's it. No complicated install or hoops to jump thu.

    Just add the link to the list, click refresh button, look for Studio in the programs list, install

    Installing content would be the exact same as it is on Windows.

     

    For the ones with limited or no Linux experience; the differences in distributions, referred to as a "distro" is which desktop environment they provide by default, the pre-installed and configured software, and the package manager.

    The Dekstop Environment is going to be KDE(Windows like), Gnome(mac like) or one of the "lite" dekstops which has very little running and few if any flashy modern looking theme elements.

    The pre-installed software will include things like image viewers, media players, web browsers, text editor, office software, all that kind of stuff.

    The package manager, which is how you install programs on Linux instead of searching for them online. Is alot like using DIM, or any of the app stores for a mobile phone.

    There really isn't much difference between them. It's mostly just which package manager you like the most and since the advent of the flakpak system that doesn't matter much anymore either.

    Post edited by IceCrMn on
  • IceCrMn. All I can say is "Wow"! I'm dazzled by all of that.

  • IceCrMnIceCrMn Posts: 2,319

    Don't get your hopes up though.

    Maintaining a repo isn't easy, fast, or cheap.

    Someone would have to be assigned to the job that is inside the company, and if there isn't enough people that know what they are doing with it that would mean needing to hire someone.

    At that point the linux client would need to be turning a profit to pay for all of it.

    I'd love for a native linux client from an official repo, but I understand the challenges.

    The number of linux users for Studio most likely aren't large enough to justify the costs.

    Unless of course the linux client was a paid for feature.

  • Silent WinterSilent Winter Posts: 3,867
    edited September 17

    Speculativism said:

    ...The thing which was at the back of my thought process when I suggested the Steam platform was simply that once you have a steam version of something it then becomes possible to run everything the same regardless of whether you've got a Linux, a Windows or a Mac. Steam makes it possible to get the same software experience across different hardwares. ...

    That's not quite what happens. Steam packages a version of Proton that acts as a compatibility layer to run the windows version on Linux. Not all programs run equally well (which is why Steam doesn't advertise them as Linux compatible). While it has a great track record, it's not really any different from running wine/proton yourself (I think Proton is Wine + other stuff packaged together).

    At some point, I'm going to try Studio on my Linux (Mint) OS, but for now I'm dual-booting Windows just for that.

    Post edited by Silent Winter on
  • WendyLuvsCatzWendyLuvsCatz Posts: 39,993

    I have avoided commenting so far but can no longer resist ..

    just put gears on it cheeky

  • SpeculativismSpeculativism Posts: 135
    edited September 17

    Well. It was just a thought. But I suppose the best option currently is probably the Daz export to Blender. On that, I'd love to see a Dazlike skin for Blender,

    rearranging the menus of Blender to give a more Dazlike user experience. There are Blender themes based on XSI and Maya or an Nvidia theme but those themes require 

    Blender version 4 or newer and my computer is only able to run Blender version 3.01. I really must force myself to stop buying things online so that I can save up for a better computer. 

    Post edited by Speculativism on
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