Klaus Shape?

I saw that there is this Klause Shape for the Genesis 2 figure, I think that there is a strong resemblance to the Freak--do you think this is the next Freak iteration of the Freak figure?  I think facially there is strong resemblance to the first Freak figures.

Comments

  • araneldonaraneldon Posts: 712

    The iconic shapes (Michael, Victoria, Freak, etc) are owned by DAZ ("DAZ Originals"), either made inhouse or buyouts. Klaus is a PA product, i.e. not owned by DAZ.

    And to be honest Klaus doesn't quite match the Freaks in quality.

  • Male-M3diaMale-M3dia Posts: 3,584
    araneldon said:

    The iconic shapes (Michael, Victoria, Freak, etc) are owned by DAZ ("DAZ Originals"), either made inhouse or buyouts. Klaus is a PA product, i.e. not owned by DAZ.

    And to be honest Klaus doesn't quite match the Freaks in quality.

    And can you elaborate?  Have you bought it to check it out?

  • SloshSlosh Posts: 2,391

    Having watched the development of Klaus from the very beginning, and having had the opportunity to test him and render him, I have to disagree with the second comment.  Klaus is very high quality and is someone who would fit in with any render of the Freak... a contemporary, if you will.

  • Male-M3diaMale-M3dia Posts: 3,584
    edited October 2015

    Klaus is not a replacement for Freak, though it certainly has a nod towards it. The base shape is more of middle ground from older action hero type shape (like Kingpin meets Arnold), with the additive a larger more muscular form. His shape as well as my other products adds another item to G2M's gene pool and allows you to mix it in with other characters, and I added a morph bridge to SimonWM's Swole character so you can use his head morph with my body shapes as well. A lot of thought went into the product and it took a few months to implement this with the head morphs, HD gens morphs (which some may want ;) ) and the veins all in a package that isn't terribly expensive for what you're getting (or would have to buy several products to do the same thing)

    As far as quality, the bending for his size probably goes far beyond any of DAZ characters in G2M as it has a lot of corrective and mulitple joint ERCs for bending and allows bicep flexes, back flexes (when the shoulders are moved back, chest flexes (to keep down G2Ms boob problems) and thigh and glute flexes when the legs are bent and moved from side to side. Also there's correctives to help with arm raises and to keep the mesh from doing the mesh "wings" minimized. So yes, I take exception at the notion that it isn't a quality product when I spent months testing and rendering and bending the product it holds it own in its own right, otherwise DAZ wouldn't have accepted it in the first place.

    If anyone does have any questions regarding the product, I will be happy to answer them.

    Post edited by Male-M3dia on
  • MKeyesMKeyes Posts: 474
    araneldon said:

    The iconic shapes (Michael, Victoria, Freak, etc) are owned by DAZ ("DAZ Originals"), either made inhouse or buyouts. Klaus is a PA product, i.e. not owned by DAZ.

    And to be honest Klaus doesn't quite match the Freaks in quality.

    And can you elaborate?  Have you bought it to check it out?

    I think Klaus is positively STUNNING!!! The moment I clicked the shop page, HE JUMPED OUT AT ME. As I am a collector of MALES - and personally, I LOVE rugged, "NON-PRETTY" males - almost on the roughed up homely side... he is BRILLIANT. Yep... come payday... he will be starring in my runtime aka Smart Content tab to use his morphs with other characters, or I will be using him specifically! You did an amazing job on him. I don't always use so much of the BRAWN mind you, but it adds to the morphs needed. 

    THUMBS UP! yes heart Klaus!!!

  • I don't want Michael 6 and apparently M2 is a requirement for Klaus.  I would get M6 during a sale if he included a penis, but I don't like having to buy the "pro" version for a body part which I feel should be automatically included.  So perhaps during a really good sale if I can afrod them I will get Klaus and M6 will probably just sit in my runtime.  There is a 3rd party gens for Genesis 2 available which supposedly take the figures original UV mapping.  The original Genesis figure is very versatile so I'm not in any hurry.

     

  • Male-M3diaMale-M3dia Posts: 3,584
    edited October 2015

    I don't want Michael 6 and apparently M2 is a requirement for Klaus.  I would get M6 during a sale if he included a penis, but I don't like having to buy the "pro" version for a body part which I feel should be automatically included.  So perhaps during a really good sale if I can afrod them I will get Klaus and M6 will probably just sit in my runtime.  There is a 3rd party gens for Genesis 2 available which supposedly take the figures original UV mapping.  The original Genesis figure is very versatile so I'm not in any hurry.

     

    I won't get into the whole gens thing since it's been that way for over 4 years now; it is what it is. The M6 UV was selected as there are more addon products (such as tattoos) that use the M6 UV so it makes sense to have those available to use with Klaus. But since this is genesis, you can use any other skin with the body shapes, including the two bonus head morphs (the asian and black male heads) which the included skin wouldn't work with.

    The original genesis has its place but G2 and above is much better for human type characters, hence their popularity over Genesis 1. There is a 3rd party gens at renderotica; I have it but wasn't too wild about it (probably needs some different morphs as it reminds me more of a tentacle than anything else), however since I support the DAZ version with morphs that adds a bit more proportion than just using the base version alone (especially when you use extreme characters), I don't use that version that much.

    Post edited by Male-M3dia on
  • Male-M3diaMale-M3dia Posts: 3,584
    MKeyes said:
    araneldon said:

    The iconic shapes (Michael, Victoria, Freak, etc) are owned by DAZ ("DAZ Originals"), either made inhouse or buyouts. Klaus is a PA product, i.e. not owned by DAZ.

    And to be honest Klaus doesn't quite match the Freaks in quality.

    And can you elaborate?  Have you bought it to check it out?

    I think Klaus is positively STUNNING!!! The moment I clicked the shop page, HE JUMPED OUT AT ME. As I am a collector of MALES - and personally, I LOVE rugged, "NON-PRETTY" males - almost on the roughed up homely side... he is BRILLIANT. Yep... come payday... he will be starring in my runtime aka Smart Content tab to use his morphs with other characters, or I will be using him specifically! You did an amazing job on him. I don't always use so much of the BRAWN mind you, but it adds to the morphs needed. 

    THUMBS UP! yes heart Klaus!!!

    Thank you :) It's a bit different than what I've done before and there are so many male body types (both fantasy and realistic) that could be available to the gene pool to work with.

  • I don't mean to beat a dead horse; Klaus is nice, but we all have limited money to pay and I was just stating I have to stick with what I can afford. It doesn't matter how much time has passed, but things can be changed if there are enough customers requesting something.  I won't bring it up again.  I can remember in the past how some things were supposed to be permanently changes, but people making their feelings know facilitated change.  If they are asking for suggestions on development of figures though, I will suggest a separate add on.

    If M6 Pro goes low enough I'd consider buying him just for Klaus.

    Shouldn't there a Genesis 3 male coming out soon?  I have very little Genesis 2 stuff--so perhaps it would be best to wait until the next generation is released.

  • gbmorphsgbmorphs Posts: 33
    edited October 2015

    Just wanted to say to Male-M3dia... Thank you. We get so little male Daz products that some of us just forget to say thank you whether we buy it or not. I for one will buy Klaus. I still want an updated Freak and an updated Swole (that works like the first Gen version), however, Klaus will do very nicely. So again, thank you!

    Post edited by gbmorphs on
  • Male-M3diaMale-M3dia Posts: 3,584

    Thanks. It takes a bit longer to make my characters since I do a lot or renders and put them against poses to see what correctives they need for various poses. But hopefully people can combine those with what they have in their genesis gene pools to make their own characters.

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  • @Male-M3dia I actually like you figure better than the Freak 5; if it weren't for that fact that M6 was required I'd bought him right away, but I have to wait for the time being.  Good work.  I hope some of the vendors do some hairy/bearded guy texture maps for him as well.

  • Thanks. It takes a bit longer to make my characters since I do a lot or renders and put them against poses to see what correctives they need for various poses. But hopefully people can combine those with what they have in their genesis gene pools to make their own characters.

    We are grateful to your attention to detail. Too often we get something thrown together that we are told to be satisfied with. Making sure your product works with as manu other add ons is a bonus to us because we can spend more time being creative than corrective. .

  • Male-M3diaMale-M3dia Posts: 3,584

    @Male-M3dia I actually like you figure better than the Freak 5; if it weren't for that fact that M6 was required I'd bought him right away, but I have to wait for the time being.  Good work.  I hope some of the vendors do some hairy/bearded guy texture maps for him as well.

     

    You can use any genesis texture with the shapes M6 is only required for the included texture as it uses the M6 UV. Then gens morphs require any pro pack (gianni, lee, M6, Scott). There are already beard products that work with genesis such as the ones from Mec4D, and also there are some freebie stubble availabe from deviant art.

  • BeeMKayBeeMKay Posts: 7,019
    edited October 2015

    A quick comparision render.... Freak5, Klaus and Boris.

    Klaus is a great character, IMO. Thanks for the effort put into him. yes

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    Post edited by BeeMKay on
  • So if I bought Klause and loaded the figure would Daz Studio balk about not being able to load the texture--or is there an option to load him without a texture map?  I ahve more stuff for Genesis one figures than Gen 2--but I guess I could purchase some other Genesis 2 textures and apply them in that case.

  • Male-M3diaMale-M3dia Posts: 3,584

    So if I bought Klause and loaded the figure would Daz Studio balk about not being able to load the texture--or is there an option to load him without a texture map?  I ahve more stuff for Genesis one figures than Gen 2--but I guess I could purchase some other Genesis 2 textures and apply them in that case.

    The included character presets loads without a texture. Then you can either add the included textures or one of your choosing, if you're using a genesis 1 texture, it would either need to be M5 (as that's one of the free UVs for G2M, or if you have Slosh's UV product that adds Genesis 1 UVs to G2M you can use textures the product covers).

  • I have a could of M5 textures, but I also has a Genesis 2 texture--so either of those would work.   Perhaps I misunderstood.  I thought I had to have M6 to use the included texture or did I miss understand something?

  • fixmypcmikefixmypcmike Posts: 19,685

    I have a could of M5 textures, but I also has a Genesis 2 texture--so either of those would work.   Perhaps I misunderstood.  I thought I had to have M6 to use the included texture or did I miss understand something?

    You need M6 to use the included texture, but you can use the shape with any other texture you have that works on G2M.

  • nemesis10nemesis10 Posts: 3,773

    This wasn't a body type I normally would buy but partly because of the level of quality and that you can mix the figure with other body types to make Michael a bit more rough and less man-pretty. 

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  • mrposermrposer Posts: 1,134

    Glad I read this thread. When I looked at the product name Klaus Shapes I didn't think it came with a texture set. More reason to throw it into the cart. He looks like a tough dude.

  • RAMWolffRAMWolff Posts: 10,343

    I don't comment allot on stuff around morphs and shapes these days but this is an exceptional product offering sir.  You done good, really good. Congrats on the release of the REAL (Santa) Klaus cheeky  and that line up that was posted.... he's the clear winner to my eyes, he's big but not overly so, the defined muscles are all realistic in how they look and the pecs are fabulous.  I'd love to see some back muscle renders.  Bet you went all out back there. 

    After watching a really great ZBrush vid from the very recent summit from non other than Scott Eaton (GREAT hour I spent drooling over him and his technique (what can I say, he's hot and talented! LOL ) I know I need to study my anatomy some more to improve my own skills. 

    I enjoy allot of your offerings, I may not buy allot but I really enjoy seeing your works in the store, they are always top notch, realistic and eye catching! 

  • Male-M3diaMale-M3dia Posts: 3,584
    edited October 2015

    Thanks :)

    Here's a render I did from the back while testing posing before all the correctives were added.

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    Post edited by Male-M3dia on
  • RAMWolffRAMWolff Posts: 10,343

    Looks really good.  Thanks for posting sir.  Great work going on back there! 

  • mjc1016mjc1016 Posts: 15,001

    Thanks :)

    Here's a render I did from the back while testing posing before all the correctives were added.

    Looks a lot like Lou, back in the day...

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