Depth Map + Beauty Map in 1 Render on Canvases

Hello everyone, I was playing around with canvases and ran into a problem. Honestly, I hope there’s an easier solution, but at the same time, I kind of understand that maybe there isn’t one.

Here’s the issue: I’m using canvases to render my images in Daz3D, and right now I have three canvases—one with the background (Beauty Type), one with the characters (Beauty Type), and one with the depth map (Depth Type). My problem is that I want to render the Beauty ones without FOV, but at the same time I need to preserve the camera FOV information on the depth map. At the moment, I can’t seem to do that, so I have to render the images twice: once without FOV for the Beauty passes, and once with FOV for the depth map. Of course, it would be much smoother if I only had to render once.

So I'm asking is there a way to do that on just one render?

Comments

  • greywolfgreywolf Posts: 132

    Can you use different cameras for different canvases?

  • Dude3DLabDude3DLab Posts: 38

    greywolf said:

    Can you use different cameras for different canvases?

    Are you suggesting me to do that or are you asking me to do that? Because I didn't knew you could do that!

  • CAV_18687CAV_18687 Posts: 123

    If that's possible there might be a light path expression, which are listed in iray documentation, but I'm unaware as to whether or not you can render with a second camera, it is iray lite afterall that is packaged with Daz and the entire process leaves empty silhouettes where the missing objects (unselected objects) would be, so changing view of whats coming out is doubtful - the canvasses have been known to be a little 'broken' at times, but I've also had proper results as well - I do know that some people opt to render out one by one which might seem a drag but at least you get what you asked for and these things are probably best tested as you make them because of said issues with inconsistent results - i know Ive had identical beauty renders come out looking very different and they are supposedly the default canvas, so inconsistency is definitely a factor here...

  • "Iray Lite"?

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