Where is crows' feet wrinkles for G9?

siocsioc Posts: 326

hello all,

i wanted to add some crows' feet wrinkles to my character and surprise none of that in the morph list off G9.

There is a AFD Eye Wrinkles Side HD in Aging Face Details HD for Genesis 9 but even at 100% it is almost not noticeable...

Guys how do you do crows' feet? anyone got a hint?

Comments

  • nemesis10nemesis10 Posts: 3,772

    something like this: https://www.daz3d.com/sy-the-natural-body-hd-morphs-and-merchant-resource which references crows' feet specifically though older characters are a rarity in the 3d realm.

  • siocsioc Posts: 326

    nemesis10 said:

    something like this: https://www.daz3d.com/sy-the-natural-body-hd-morphs-and-merchant-resource which references crows' feet specifically though older characters are a rarity in the 3d realm.

    Yeah and even it is not aging morph or a really visible crows' feet wrinkles... looks like all existing ones are mature / old character with them carved in through sculting :(

  • siocsioc Posts: 326

    I remember having some good ones in older genesis version, but can't remember in which one

  • SilverGirlSilverGirl Posts: 2,815

    Feng has many lovely older folk with crow's feet... I know it's not the same as a separate morph, but in the absence of that maybe you could use one of them as a base?

  • siocsioc Posts: 326

    SilverGirl said:

    Feng has many lovely older folk with crow's feet... I know it's not the same as a separate morph, but in the absence of that maybe you could use one of them as a base?

    P3D has some too, but it is hell if you want just crow's feet and not an all old face shape, some people have them more marked at 30 or 40 without having other area as aged, i am so desapointed by the lack of adjustments per area. The area located one we have are so limited...

    I am so fed up of all those botoxed models, people have wrinckles and that's beautiful !

     

  • SilverGirlSilverGirl Posts: 2,815

    sioc said:

    SilverGirl said:

    Feng has many lovely older folk with crow's feet... I know it's not the same as a separate morph, but in the absence of that maybe you could use one of them as a base?

    P3D has some too, but it is hell if you want just crow's feet and not an all old face shape, some people have them more marked at 30 or 40 without having other area as aged, i am so desapointed by the lack of adjustments per area. The area located one we have are so limited...

    I am so fed up of all those botoxed models, people have wrinckles and that's beautiful !

     

    Entirely fair, and it's so frustrating to run face first into a gap in the available assets. I wish I could offer you something more useful to you.

  • Lee MoonLee Moon Posts: 926
    edited August 14

    Perhaps try overriding the parameter limit. Set the limit to 200% (or more) and see if dialing in more than 100% causes the crow's feet to become more pronounced/visible without distortion.  I often do that with a few morphs to get the effect I'm looking for.

    Lee

     

    Post edited by Lee Moon on
  • KarenKaren Posts: 102

    I like wrinkles, too smiley, they give me a feeling of realism and plausibility. I'm using a combination of Aging Morph and a Normal Map (if I remember correctly, it's one of Feng's characters) that I've tweaked a bit so that the overall face isn't affected too much.

  • nonesuch00nonesuch00 Posts: 18,722

    When expressions are accurate even kids' faces will have some wrinkles, it's the one thing that makes an expression on DAZ models look off.

  • siocsioc Posts: 326

    Lee Moon said:

    Perhaps try overriding the parameter limit. Set the limit to 200% (or more) and see if dialing in more than 100% causes the crow's feet to become more pronounced/visible without distortion.  I often do that with a few morphs to get the effect I'm looking for.

    Lee

     

    Tried that, those morphs don't go well over the 100% ... But it was a good idea

  • siocsioc Posts: 326

    For those that answered me, i started using older character and modifying a bit the textures but keeping bump and normals.

    Here an exemple based on Edie 8

     

    Rheena 3 head.png
    742 x 980 - 1M
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