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we are working on some but they arent quite ready yet. when they are they well be for g3 m/f g8 m/f and g9
you bet cha , got it covered
heres mudd in your eye
personally i cheat i have bought several of 3duk's game ripped klingon characters for g8 male and femalei use then on g3 characters,or i adjust the the skin tone of an existing character mat then add the supernatural brows i then sape them to vulcan style
Marvelous. The Klingon unis look great as well.
(Decloaking from Lurk Mode)
So I've agreed to take on a project as a proof of concept for some folks, and as part of that, I need some help with some resources. I've gone digging through the thread, and have found many of the things I need, such as the Ambassador Class model, Figure Guy's TWOK-era uniforms (seems a shame Dodger's stuff is apparently no longer out there? The folding panels on the tunic would have been so very welcome), and more. But I do still have some outstanding items, and I'd like to ask for help (and opinions!) if I may.
I need a Bridge. Specifically a Bridge that could be from an Ambassador-Adjacent (described as "the Miranda version of the Ambassador) ship - not as spartan and severe as the Enterprise C, but not as open-concept as the Galaxy Class/Enterprise D. Something that says "This is a vessel dedicated to long-range exploration, search and rescue, and some damned good science." Obviously, it can't have a bunch of TNG-era LCARS displays everywhere, or I'd just use the various TNG/VOY/DS9 bridges that are so available.
Similarly, interior corridors, etc. I have some good ideas on which of those I want to use, but I figure - this thread is full of people who know their stuff, so I should ask the experts.
Thank you in advance for any input and advice. :)
Captain Christopher Pike
more jeffery hunter pike
I've had this model for a while and always meant to get her rendered. Tonight's the night!

Romulan Commander Liviana Charvanek
Okay, someone PLEASE tell me how the hell am I supposed to get my pictures to show up!!
Click the Atach a File button, then click Browse and select the image to upload (format and size permitting)
Sorry, Richard, but I think there must be a step or 2 missing.
How do I get the attachement to show up with a larger size picture in the thread? I'm only getting the tiny little thumbnail to appear.
I posted several pictures in the Gallery, but I can't get any of the renders to show up in the thread here like we used to be able to do.
One way is to post them as you did so that the thumbnails show up (as you've done) then, once they're in place, Edit your post and copy the URL from the thumbnail and using the picture icon in the top row of the edit window and paste the URL into the dialog box that shows up, then save your edits. Don't delete the small thumbnails though, as that'll remove your larger image becaue it's linked ot the URL of the thumbnail.
I can post screenshots if you need, just let me know.
Make sure you copy the link from the thumbnail (which goes to the full sized image) not the image link, which is just the thumbnail.
testing
Looks like it worked, and a very nice image!
Don't delete the attachment - the image is displayed in the post from the link to the attachment, so that is still needed (you may see a cached copy).
I’m getting an “incorrect string value: ‘\xF0\x9F\x98\x89 for some reason
I tried again, but still not working
now that share 3d is shut down where are all the listed freebie resources going to be hosted?
Sharecg suggested Renderhub
Koloth
Looking good! Still my favourite style of Klingons...
komander kang
Nice work
Komander Kor
Kang's consort Mara
Figured I'd check back in here a month and change later - I've been continuing on ahead with the proof of concept I've been working on, gathering assets, etc.
Still hoping I can get some good suggestions for bridge/corridors/etc for an Ambassador-adjacent (figure 2-5 years after Narendra III) ship if possible.
I'd also like to echo Bluto's question about new location(s) for where the freebies will end up. I see a lot of places still pointing at ShareCG, less so Renderhub.
Once again, thank you in advance for any pointers and suggestions on which bits and bobs to grab to make it so. :)