SOS Rig Bug in the Unity
Hey, I was wondering I imported avatars from Daz3D to Unity and I tried to use mixamo's animation,but Daz3D's Rig keeps having problems. Everything looks fine in the outline in the parent-child relationship, but Unity has no way to recognize arm and shoulder.
Does anyone know how to fix this please? I've tried different avatars and all have more or less rig problems.

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Please use a non-textured mode for the screenshots.