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Comments
Mesh Grabber and Fisio are plug-ins, not scripts. All plug-ins are incompatible and cannot be fixed until there is a stabvle SDK to work from. Mesh Grabber 1 - 3 will not be geting updates as it iis now Geometry Sculptor, owned by Daz, and that is currently being worked on according to the change log (but Mesh Grabber is available only to Premier members). Fisio will have to wait until the PA has an SDK, at which point they will be able to review their options.
[Edited to make it clear that it is mesh Grabber tself that is available only to Premier Member and not - currently - the updates listed in the Change Log]
I usually have both open, and save/open the scene, but a bridge might make it easier, but it's pretty easy as it is.
I know, they are just as unusable like the scripts, hence this topic. Good to know mesh grabber will be available, even tho behind the paywall, but fair enough. So other utilities and plugins are still depend on PAs and they will need Daz to release the public build's SDK to even start working (if they are willing)? Sound like a long wait.
WOW~ i thought I'm the only one doing this, con is I often forgot which build I was on last time.
Change the color scheme slightly between the two. Not radically, but just enough so you know 4.24 is a soft green highlight and 6.25 is a soft blue highlight as an example to clue you in.
This issue is what's preventing me from making the switch to 6.25, and I know I'm not alone. For my work, I can't imagine using Daz without a few select scripts. It's a shame because 6.25 looks great.