DM's Stones of Graith Question
Charlie Judge
Posts: 13,256
Did anyone try this yet? If so, can you tell me if the stones and trees are individual items that can be rearranged or used in other scenes? Or is it just a fixed scene?
Thanks,
Charlie
Post edited by Charlie Judge on

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I haven't installed it yet, but looking at what's in the package it seems to be a fixed scene. Knowing DM there are probably enough matt zones that you may be able to turn things off and put the stones somewhere else, or use the ground and plants without the stones (although where they are may show, and the included plants won't cover them.
You do get the skydome though, so those hills in the background are included. As well as cameras and lights.
Is the skydome for iRay just a HDR?
Thanks, JOdel. Even at the low price of $2.45 I'm hesitant to buy it if I can't kit bash the parts. I'm not too sure I really could use the whole scene.
On the other hand if it has subdivisions so I could isolate the parts and save them as individual props, then I want it.
Charlie
It loads as a complete scene but it consists of individual objects.
Not sure what you mean but it looks like this:
Are you sure that is for iRay and not 3DL? Just that normally sky domes like the one you pictured will not work in iRay because the light from the sun can not pass through the dome. Or is there something I am missing, eg the dome is a half dome?
Thanks for the clarification, Taozen. Sadly, I let little real ife things like sleep get in the way and didn't see your post until after the midnight change over. So I missed the 80% off promo. ;-(
It is IRay, there are two render options, the one is without skydome but the dome is still there if you choose without. Don't ask me how it works.
I did a quick render test using the settings shown here (selected (yellow) icons). It loads a scene with a preset dimension, if you zoom out you'll see a light sphere which isn't visible with the preset dimension.
Thanks for the info, in the renders I think the skies look really good, which is not always the case with HDR skies, so clearly I am curious as to how it works. Maybe it is using that central light that you pointed out in your second post.
Wireframe