Genesis3 Lips and Noses

SLoTH_XVXSLoTH_XVX Posts: 199
edited October 2015 in The Commons

Is it just me or do (almost) all Genesis 3 figures have the same top lip and basically the same nose 'out-of-the-box'?

These are 6 characters loaded directly from the Character folder for Genesis 3 and they all appear (to me) to have the same upper lip and basic nose....

They are: Bethany, Kimmy, Rebecca, Kathy...and two others I don't remember which....

None of them look like they do in the icon....why are they loading with the same lips and nose?

Post edited by SLoTH_XVX on

Comments

  • SLoTH_XVXSLoTH_XVX Posts: 199

    Here is a side view...

    Untitled.jpg
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  • FSMCDesignsFSMCDesigns Posts: 12,843

    Looks like you have another morph active in addition to the ones you are loading

  • SLoTH_XVXSLoTH_XVX Posts: 199
    Yeah but they are loaded from the character defaults not genesis3 and morphs applied. I drag the character directly into the scene and every one have these lips....even the base... Doesn't make any sense
  • pearbearpearbear Posts: 227

    FSMCDesigns is right, it is a glitch that happens in DAZ where a random character morph gets applied by default to all new characters from G3F. This same thing happens to me where every character I load has Karen 7 turned up to 100% and I have to go and turn it back to zero. (I made a complaint to customer service and they told me there is no solution except to manually turn it back to zero every time.) Go to "Currently Used" in your character's parameters to see what morphs are turned up, and you should see something at 100% that shouldn't be there.

    Compare the renders you posted to what the DAZ characters' faces are supposed to look like in their promotional art and you'll see that they should look very different.

  • SLoTH_XVXSLoTH_XVX Posts: 199
    edited October 2015

    Thanks pearbear I'll look into that when i get back to my pc an fire up daz. I thought something seemed odd.....thanks also FSMC for the help too.

    Post edited by SLoTH_XVX on
  • j cadej cade Posts: 2,310

    Usually it happens because somehow a morph is saved with a default value of not zero. To fix it find the offending morph, click the little gear tool on the right of it, select user parameters set the default value to 0 and then click save as>support asset>save modified assets

  • SLoTH_XVXSLoTH_XVX Posts: 199
    edited October 2015

    I cannot find ANY 'rogue' morphs in any of the charaters to make an adjustment to.....the more I look at these characters themore similarities I find in the face/heads.

    This image is of Kimmy (left), Bethany (center) and Eva (right)...all loaded directly from the character folder (not loading GF3 and appling morphs)......any suggestions on findin the rogue morph or morphs?

     

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    Post edited by SLoTH_XVX on
  • SLoTH_XVXSLoTH_XVX Posts: 199

    Kimmy currently used parameters:

     

    Kimmy.JPG
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  • SLoTH_XVXSLoTH_XVX Posts: 199

    Bethany currently used parameters:

    Bethany.JPG
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  • SLoTH_XVXSLoTH_XVX Posts: 199

    ...and Eva currently used parameters:

     

    Eva.JPG
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  • SLoTH_XVXSLoTH_XVX Posts: 199

    I loaded Genesis 3 Female and applied the Victoria7 HD morphs and they are not even close...vitrually no part of the face is correct.....

     

    V7.jpg
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  • cosmo71cosmo71 Posts: 3,609
    edited October 2015
    SLoTH_XVX said:

    Is it just me or do (almost) all Genesis 3 figures have the same top lip and basically the same nose 'out-of-the-box'?

    These are 6 characters loaded directly from the Character folder for Genesis 3 and they all appear (to me) to have the same upper lip and basic nose....

    They are: Bethany, Kimmy, Rebecca, Kathy...and two others I don't remember which....

    None of them look like they do in the icon....why are they loading with the same lips and nose?

    they all look like monsters and no, it is not just you. I begin to hate this G3F. Bad crafted breast morphs with less options then V4 has and bad crafted face morphs without a chance to get a good looking character. I have tried and tried and tried but G3F allways look more or less ugly to me and V7 and others are looking like drug addicts.

    IN MY OPINION G3F IS A HUGE STEP BACKWARDS. The only good thing are some better bendings compared to V4 but shapes and morphs of V4 and the whole geometry is lightyears better then what G3F has to offer.

    G3F SUCKS TOTALLY

    Post edited by cosmo71 on
  • nDelphinDelphi Posts: 1,920

    I am noticing that there are a lot of third party figures that look too much like Victoria 7. Maybe this has something to do with what you are seeing?

  • SLoTH_XVXSLoTH_XVX Posts: 199
    j cade said:

    Usually it happens because somehow a morph is saved with a default value of not zero. To fix it find the offending morph, click the little gear tool on the right of it, select user parameters set the default value to 0 and then click save as>support asset>save modified assets

    I don't have a "user parameters" option in the gear. I have Parameters and when I select it and change the default from 100% to 0% on a morph there is no Save As option just "Accept"....

  • cosmo71cosmo71 Posts: 3,609
    edited October 2015

    Looks like you have another morph active in addition to the ones you are loading

    wrong, all other morphs are at zero. I am starting from scratch and have the same issue.

    Post edited by cosmo71 on
  • FistyFisty Posts: 3,416

    Turn on show hidden properties inthe little pull down menu in the corner of the perameters tab, there may be something used that you can't see.

  • cosmo71cosmo71 Posts: 3,609
    pearbear said:

    Go to "Currently Used" in your character's parameters to see what morphs are turned up, and you should see something at 100% that shouldn't be there.

     

    This is wrong. I start from scratch everytime and just the morphs that should have values have values all other not but G3F looks like a monster.

  • fastbike1fastbike1 Posts: 4,078

    SLoTH_XVX  You'vr got something else going on w/ your morphs.

    The first attached file is G3F base with V7 and V7HD Details applied from the Shaping Tab. The second is V7HD straight. No diff. It's your setup.

    G3F-V7-V7HD Details.png
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    G3F-V7HD.png
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  • PuntomausPuntomaus Posts: 450

    Maybe some 3rd party character has overwritten some original Gen3Fem head morphs and that's why now every character you are loading has the same nose and upper lip. I just loaded Bethany, Eva, Karen and V7 and they have all different faces. Maybe download and install Gen3Fem and the head - and bodymorphs again, install and see if that fixes the issue. Other than that I have no idea what that is since I've never ran into this kind of problem.

  • SLoTH_XVXSLoTH_XVX Posts: 199

    FOUND IT!!!

    Abbie from Rendo by xrtart-3d was the culperate that was jacking up all my characters! I couldn't find it because it was not showing up in the Currently Used 'tab' and the 100.0% value was greyed out in all the 'windows' but it was set to 100% by default. I attempted to zero and save as suggested but it kept reseting to 100%. Once I deleted all traces of the character, morhps and textures from my system the problem disappeared.

    Thank you all for your help, I never would have found this without your help. 

    Ugh...that was a pain, but all good now!

  • PuntomausPuntomaus Posts: 450

    Yay, great you've got it fixed laugh

  • FSMCDesignsFSMCDesigns Posts: 12,843
    cosmo71 said:

    Looks like you have another morph active in addition to the ones you are loading

    wrong, all other morphs are at zero. I am starting from scratch and have the same issue.

     

    SLoTH_XVX said:

    FOUND IT!!!

    Abbie from Rendo by xrtart-3d was the culperate that was jacking up all my characters! I couldn't find it because it was not showing up in the Currently Used 'tab' and the 100.0% value was greyed out in all the 'windows' but it was set to 100% by default. I attempted to zero and save as suggested but it kept reseting to 100%. Once I deleted all traces of the character, morhps and textures from my system the problem disappeared.

    Thank you all for your help, I never would have found this without your help. 

    Ugh...that was a pain, but all good now!

    Glad you got it sorted!!!

  • Oso3DOso3D Posts: 15,085

    It's amazing what positive thinking and a good attitude can do! Glad the community was able to help you, Sloth!

     

  • j cadej cade Posts: 2,310

    If it was greyed out that means that the default settings were set to something other than 0 (Like how the navel and mouth realism automatically load, but this was much more annoying), What probably happened was either the vendor saved it out with the settings wrong or some gremlins decided to mess with you. If you like the character and want to reinstall her, or any other time this happens, the screenshots below should illustate how to fix it.

     

     

    remove defaults.jpg
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  • Cris PalominoCris Palomino Posts: 12,480
    edited October 2015
    cosmo71 said:
    pearbear said:

    Go to "Currently Used" in your character's parameters to see what morphs are turned up, and you should see something at 100% that shouldn't be there.

     

    This is wrong. I start from scratch everytime and just the morphs that should have values have values all other not but G3F looks like a monster.

    Please remember that the post was directed at the problem that the OP had and, as you saw later, he was able to resolve the problem.  The anomalies he was seeing was because there was something wrong.  It would be good to remember that there are people who do not think that G3F and V7 look bad.  Many people do imagery with G3F, V7, other characters and ones they've made with Daz and PA morphs for this figure that they consider attractive.  Please, if everyone could bear this in mind when you consider the language used to give opinions.  Be considerate.

    Post edited by Cris Palomino on
  • ChoholeChohole Posts: 33,604

    If someone who has been playing around with DS and G3F for just over 6 months can produce an image like this there can't be tto much wrong with her.

  • Can someone explain how an error in one G3F character can break every other G3F based character in a user's system?  That seems to be a very fragile application that allows that to happen.  Why are the characters not more isolated/protected from others to prevent this type of situation?

  • Can someone explain how an error in one G3F character can break every other G3F based character in a user's system?  That seems to be a very fragile application that allows that to happen.  Why are the characters not more isolated/protected from others to prevent this type of situation?

    If a morph is set to load at a non-zero value then it will do so everytime the figure is loaded, from  saved sceen or from the library. That is how the system works. In older versions of DS Currently Used showed any parameter that was non zero (or for scale, not 100%) but in older versions (4.5, possibly 4.6) it showed only values which were not at their default. A shape should not, in general, be saved with a non-zero default value for this reason - but for some items that may not be true (for example, a clothing item that is meant to have puffy sleeves may be modelled with narrow sleeves to make the rigging simpler but then have a puff shape set to 1 as the default value so that it looks right on loading).

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