Hey out there!

edited June 2025 in The Commons

Just wanting to get to know some folks from this website. Like minded individuals that are in the community. Thought it would be cool...Lets see what happens. I have been using Daz studio for at least 10 years. I dont claim to be any kind of expert lol on the App. I like it, It's a hobby. My name is Brent. I'm an old guy 57 today. I thought perhaps people could tell me what they do with Daz studio.

Post edited by frank0314 on
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Comments

  • barbultbarbult Posts: 26,414

    Hi, Brent. I'm Barb. I've been using Daz Studio since 2012. I especially like the UltraScenery line of products, including UltraScatter. I like the technical challenge of Daz Studio. I beta test pre-releases for a few PAs. I like to tease Richard Haseltine and Jack Tomalin by rendering them in crazy situations. 57 is not so old. I'm 74.

  • That is so cool! I use Terra dome 3 as of late and Herschel Hoffmeyer ( I think he has some amazing creations) I am not familiar with UltraScatter...I will look that one up. Thank you for sharing this with me. One of my strengths is developing characters from pics online however I have only done a few. I like the challenge of morphing a face to look like that of the intended individual. I started with myself. It's a pleasure to meet you Barb!

  • DustRiderDustRider Posts: 2,902

    Hi Brent. I wish I was only 57. I've been messing around with 3D since the 1990's, but started using DS in 2004. I started with Cinema 4D, Poser, and Carrara Studio. Cinema 4D got too expensive, I prefered Carrara to Poser, and now use DS (and Blender) since Carrara is abandonware. 3d is indeed a fun hobby.

    I seldom try to crreate anyone from RL in 3D. I prefer working in a more fantasy related world. I call my work realistic 3D, as I really enjoy making the elements look very 3D, but not so much like a photo of the real world (or photorealistic).

    As a side note, if you move this thread to the Commons, you might get a lot more responses.

  • barbultbarbult Posts: 26,414
    I'm actually surprised Richard Haseltine hasn't moved it to Art Studo or someplace like that.
  • Thanks for saying Hi DustRider! I spend alot of time on Fantasy type art as well. That the thing I like about Daz studio the diversity. I'll move the post as you suggested!

  • I did not know that wa his name...good to know thanks Barbult!

  • frank0314frank0314 Posts: 14,741

    Moved to the Common as it isn't a Daz Studio application related topic

  • richardandtracyrichardandtracy Posts: 7,302

    Hi, I'm Richard & I'm a Dazaholic.

    Well, I started using Poser 4 in 2002-ish may have been earlier and in 2004 I started using this newly released DAZ Studio Beta 0.7.xxx. My only released Poser image was in Feb 2005 and since then I've almost exclusively used DS. Oh, apart from a 12 year break 2007 to 2019. Saw 57 off a few years ago.

    Regards,

    Richard

  • scorpioscorpio Posts: 8,533

    barbult said:

    I'm actually surprised Richard Haseltine hasn't moved it to Art Studo or someplace like that.

    Isn't the Art Studio forum a place for threads containing renders? 

  • Richard HaseltineRichard Haseltine Posts: 108,764

    scorpio said:

    barbult said:

    I'm actually surprised Richard Haseltine hasn't moved it to Art Studo or someplace like that.

    Isn't the Art Studio forum a place for threads containing renders? 

    Yes, this is chat rather than art so the Commons is best (or Members Only if it was +/Premier people).

  • davesodaveso Posts: 7,885

    Hi --- I'm older too ...75 actually. I started wuth Poser, Vista Pro, then Bryce, Ray Dream Studio, Vue, and a ton of others. Never liked DS until maybe version 3 or so?  I have big creations in my mind but usually end up doing portrait work. I really like terrains/landscapes, like I said, had Vista Pro, Bryce, and also Vue,  so when Ultrascenery came to DS I was/am very excited. I have every product that has been released for it since. I'm by far no expert in any of it, and Barb is for sure an Ultrascenery pro yes. . 

  • SilverGirlSilverGirl Posts: 3,138

    Hi Brent! I'm relatively new here; only been on board since October 2023, but I've always wanted the ability to do stuff like this. Hadn't expected to be the  youngest on the thread so far (47)... but digital art is part of my mid-life, post-divorce glow-up, so there we have it, I guess! I still think it's magic that the tech has gotten to such a point that a home machine can pull all this off, and I'm so grateful for how generous everyone on this forum is about sharing their knowledge. I know I wouldn't have gotten nearly as far as I have without it. (So much yet to learn, and I haven't poked the waters of any of the programs outside DS yet... but at least stuff mostly comes out the way I want it to look with reasonably minimal cussing, now!)

    I have an eye to one day doing graphic novels (for my own amusement) but right now I'm still happily puttering around with whatever random scene strikes me (and that I have the assets to pull off). My genre of choice is modern fantasy, with a little high fantasy on the side. I love doing slice of life pictures... though that slice of life sometimes involves battling monsters, but what's a girl to do? I have far too much playing dollhouse and kitbashing the character's spaces to look like what home would look like for them. And unlike an actual dollhouse, I don't have to figure out where to put it or worry about youngest kiddo eating the pieces. =P

     

  • DiscipleDisciple Posts: 178
    edited June 2025

    Hello Brent.  It must be our demographic that communicates on forums instead of InstaTok and Snapcord.  My habitat is animation.  I like Studio for its stills, but for animation I ha ...regard it with disfavor.  Details in my miniscule gallery.  Most of what I do is client work, but lately I've been spending time I can't afford on a super heroine story that wants to become a graphic novel.

    Maybe miracles and finances will come my way and the project will bear fruit one day.  We shall see.

    Happy belated birthday and best of success in your creative pursuits.

    [Edited for image.]

    Hallelujah!
    Disciple

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    Post edited by Disciple on
  • COMIXIANTCOMIXIANT Posts: 260
    edited June 2025

    Interesting thread, and a revelation for me since I always thought barbult was male!
    Seems my age detection is off, too.  I assumed barbult around 60, and daveso around 50.

     

    Post edited by COMIXIANT on
  • Hi - I'm older Gen X and am something of a software collector and hoarder; I started buying 3D products as far back as Poser 5 and Vue of similar vintage but never used them. Finally in 2021, I started learning to use Daz, which I'd first installed some 10+ years earlier (... and never used). My primary purpose for learning Daz was to create better character art for my novels, so creating characters has always been my main focus, but like several others here, I'm a big fan of Ultrascenery.

    I write absurdly long novels so my art is not intended to be a part of my finished stories, or to be seen by readers - it was really meant just to be inspirational art for me. 

  • barbultbarbult Posts: 26,414

    COMIXIANT said:

    Interesting thread, and a revelation for me since I always thought barbult was male!
    Seems my age detection is off, too.  I assumed barbult around 60, and daveso around 50.
     

    We must be young at heart. wink 

  • COMIXIANTCOMIXIANT Posts: 260
    edited June 2025

    barbult said:

    We must be young at heart. wink 


    I saw your cameo appearance in a  "Men I Trust"  music video the other week, so you're definitely young at heart!
    Then again, that's probably why I thought you were male - entertaining beautiful young women!

    Don't even try to deny that's you at 2:22 on the timeline, preening your claws:

     

    Post edited by COMIXIANT on
  • butterflyfishbutterflyfish Posts: 1,495

    Hey back at you. It's nice to meet you. I'm 55, and I've been doing 3D stuff since I got a demo copy of Bryce 2. I jumped into doing people with Poser 4. I was a Poser person until a few years ago when DAZ Studio finally started making sense to me. I used to be a vendor but I got tired of that. I wish you good luck and good rendering. smiley

  • AinmAinm Posts: 754

    Hi, I'm Ainm, and I'm a Pisces,

    I love jalapeños

    And stringed musical instruments too.


    I'm a millennial and apparently the youngest so far. Although clearly not too young to paraphrase The B-52's.

  • memcneil70memcneil70 Posts: 5,455

    Hey Brent, I am Mary and I found Daz3D after a referral from a Canadian friend in 2016. I had run screaming from an attempt to use Poser. Mostly. I am more of a collector of products and love to organize them on multiple computers. I am not great at this but I enjoy it when I can get a completed render that makes me happy. After two careers and retirement being a copy and continuity editor for a group of authors, until I decided I needed a full retirement. Many of my earlier purchases were to create characters for those authors. Now I buy for myself. UltraScenery, environments, plants, animals, fewer characters, clothes, hairs, scripts...

  • GordigGordig Posts: 10,633

    I'm a spry 42, and, as is so often the case with me, I came at 3D kind of sideways. I was taking a broadcast video production at a local technical college, and wanted to get into VFX, so I took full advantage of Autodesk's 3-year licenses for students. I started with 3DS Max, experimented with Maya, Blender and finally C4D, which is still my favorite program to work in. At first I was just downloading free models, importing them into C4D and not really knowing what to do with them after that. That's when I discovered Daz Studio, and having no previous background in any kind of visual medium besides rudimentary video editing, I started rendering. After a while, I felt frustrated by the limitations of DS, and started getting more heavily into C4D, where I earnestly attempted animation for the first time. At a certain point in an animation project, I decided that I wanted a crowd simulation to fill out the background of a scene, so I dove headfirst into Houdini, where I've been spending most of my time working on an entirely different animation project, that is now also on hold because I've been real busy with documenting local events.

  • LeanaLeana Posts: 12,855
    edited July 2025

    Hello, I'm Laetitia, 45.

    I started dabbling with computer graphics around 2002 when I took a CGI elective class while in engineering school, and found that fun. I was using POVRay and Wings3D at the time, and stumbled upon Daz website while looking for resources for my class project. Daz Studio didn't exist at the time, they were selling content for Poser which I didn't have (well, I had a free copy of Poser 3 from a magazine, but that didn't work with Daz content), but the content looked interesting so I signed up to get some freebies anyway thinking I might use them in other programs.

    A few years later, Daz released the first public beta of Daz Studio, and it was free so I started playing with that too. And I've been here ever since.

    I don't have a specific purpose for using DS, it's simply a hobby / distraction. My renders are mostly fantasy though I sometimes branch into other genres, and a lot of them end up as portaits. I'm not particularly interested in photorealism, I like using 3DL or recently filatoon as well as Iray.

    Post edited by Leana on
  • FSMCDesignsFSMCDesigns Posts: 12,846

    Hi Brent, I'm Michael. Been using Daz Studio since Victoria 3, poser before that, I come from a game design and photography background. Got turned on to poser from a fellow creator at a game studio i was working at. These days though I am mostly using AI for images and video (less wear and tear on the PC, cheaper and more realistic). I just use Daz Studio for references and adding parts to AI images now..

  • Hi Richard,Scorpio,Daveso,,Silvergirl,Disciple,Comixiant,Paulawp,Butterflyfish,Ainm,Memcneil70,Gordig,Leana and FSCMCDesigns!! Thank you all for your response to this post. I wa sure lol that when I put it up no one would would respond you all have proved me wrong to say the least. What do you all think of D-Force do you use it? I do not. Mostly relying on photoshop to fix any abnormalities or needing additions in my renders I'm curious what you all think.

  • Oh and Thanks Frank for the move...Just maybe let a guy know you moved it. I thought my post got deleted just a simple message would be cool. I am glad it's in the right category now none the less.

  • I liked the lighting in the eyes.

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  • HylasHylas Posts: 5,252
    edited July 2025

    Hey there! Name's René, I live in Europe and I'm in my early 40es. I work in fashion in a creative/technical role (that has nothing to do with 3D-CGI). I've been messing around with DAZ Studio for only a few short years now... that's what I want to say... but that would be a complete lie, I've been at it since 2018 laughlaughlaughcrying 

    I enjoyed working with DAZ Studio so much that I, a life-long mac user at the time, bought my first Windows rig and NVIDIA GPU. Which in return got me much more into gaming. So really, DAZ has a lot to answer for!

    Trying not to give TMI but I came to the Daziverse for the spice, stayed for the shopping addiction. I love DAZ (which is why I'm here, after all) but I'm also forever side-eyeing the company for their casino-like sales tactics.

    I'm oddly obsessed with cathegorising my product library, I cathegorise and re-cathegorise my library the way other people do sudoku or candy crush. It seems to soothe my brain, make of that what you will.

    As for rendering, I just make pretty (and spicy) pictures and very short, dialogue-less stories, just for the pleasure of making them. I have my ebbs and flows and recent months have been all ebb for me, but it'll pick up again sooner or later. I'm actually still looking for the best platform to upload my renders to (not really asking for recommendations, it's just something I'm busy with.) I recently got into reddit (oh no!) and I'm starting to think that might be the place to be.

    Post edited by Hylas on
  • Morning Hylas. Today I have the day off work and plan to create some new scenes in Daz. Have a great day all!

  • SilverGirlSilverGirl Posts: 3,138

    fulford1969_907317ebf9 said:

     What do you all think of D-Force do you use it? I do not. Mostly relying on photoshop to fix any abnormalities or needing additions in my renders I'm curious what you all think.

    I try to use it. I'm not good at it. It's on my very long list of things I need to learn to better manipulate. My go-to right now is hitting whatever I want to simulate with the "simulation timeline" or "simulation current frame" from one of my esha clothing sets. It tends to give me fewer explosions doing that, and I figure it's at least a step in the right direction until I can take the time to learn the technical bits. I also got the dForce Archmage product recently (I needed a buy-in to activate deals and that seemed the most useful) so maybe that'll help? Someone just started a thread singing its praises, so maybe my learning curve will end up a bit less steep. (Or I'll just have yet another thing I need to learn to use...)

  • SilverGirl said:

    fulford1969_907317ebf9 said:

     What do you all think of D-Force do you use it? I do not. Mostly relying on photoshop to fix any abnormalities or needing additions in my renders I'm curious what you all think.

    I try to use it. I'm not good at it. It's on my very long list of things I need to learn to better manipulate. My go-to right now is hitting whatever I want to simulate with the "simulation timeline" or "simulation current frame" from one of my esha clothing sets. It tends to give me fewer explosions doing that, and I figure it's at least a step in the right direction until I can take the time to learn the technical bits. I also got the dForce Archmage product recently (I needed a buy-in to activate deals and that seemed the most useful) so maybe that'll help? Someone just started a thread singing its praises, so maybe my learning curve will end up a bit less steep. (Or I'll just have yet another thing I need to learn to use...)

    I dForce all the time. Not just proper dForce clothes and hair, but also stuff that never asked to be dForced ... old pre-dForce garments, primitive planes ... apples. (Not kidding. I created a way to stack and scatter things using, in part, dForce and primitive planes.) I got a lot of mileage out of dForce Assistant, but that has seemed a bit cranky lately and I'm not sure why. I use dForce Companion pretty much every time I use Daz, but it looks like that is one of the Premier-only tools now. I have dForce Archmage on my wish list and will pick it up any moment when the deal is right. I have yet to learn the nuts and bolts of dForce - all those little surface settings. If there were such thing as a "Medium List" that would be on it; too many things on the short list for now to commit to that also.

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