Rigging the character

i have a character file but it does not have bones to pose, how do i get its bones back?

Comments

  • Richard HaseltineRichard Haseltine Posts: 107,907

    Please don't post images with nude, textured figures (and do please use something like the Snip and Sketch tool to take screenshots, rather than taking a photo of the screen).

    How was the character created? I suspect you exported the model with attachemnts and at high-resolution, which stops it from loading as a morph - for a morph the vertices that define the model must match thos of the base figure. The only real fix in that case is to export the base mesh and use your modeller's tools to make it match the shape you previously created, at which point you can load it as a morph.

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