Cosmic Dawn Episode 1 Part 2 preview (would like feedback)

cosmicdawnseriescosmicdawnseries Posts: 236
edited May 26 in Daz Studio Discussion

Tarvern Scene Part 2 Test No SFX or VFX

Post edited by cosmicdawnseries on

Comments

  • PadonePadone Posts: 4,001

    Lighting is flat you may want to use some rim lights and DOF to help the figures stand out from the background.

    Animation is flat you may want to use some anticipation and follow through, also faces are mostly inexpressive.

    Voice actors are good, but there's no ambient sound or foley, which makes the effect disturbing.

    Camera direction is mostly confusing, you have to decide where to place the cameras and use them for storytelling.

  • GreybroGreybro Posts: 2,599

    I thought the motion and voice performances were pretty good. Some sort of flickering effect might add to the medieval "torchlight vibe." I liked it.

  • thanks @Greybro :) 

  • cosmicdawnseriescosmicdawnseries Posts: 236
    edited June 2

    thank you ill try my best to learn more :) 

    Padone said:

    Lighting is flat you may want to use some rim lights and DOF to help the figures stand out from the background.

    Animation is flat you may want to use some anticipation and follow through, also faces are mostly inexpressive.

    Voice actors are good, but there's no ambient sound or foley, which makes the effect disturbing.

    Camera direction is mostly confusing, you have to decide where to place the cameras and use them for storytelling.

    Post edited by Richard Haseltine on
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