Transferring Genesis 8 morphs to Genesis 9 using clones

Hi all,

I'm trying to transfer some genesis 8 morphs to genesis 9 using clones:
My idea wold have been to apply a genesis 9 clone to a zeroed genesis 8 and then dial in the morph I want transfered. Export genesis 8 to obj and then import that to genesis 9 as a morph using morphloader pro.

But... How does that work with the eyes and mounth and such? Do I need to delete the eyes, mouth, tear, eyelashes, brows, etc of any figure? Or do I keep them in? Is there any tutorial available on how to do this given the differences in "structure' between genesis 8 and genesis 9?

Thanks a lot!!!

Comments

  • 844d1cc615844d1cc615 Posts: 92

    This video may help get you started: https://youtu.be/jROlY34tNNU?si=HViT_1y_Uwcw-Xzt

  • Catherine3678abCatherine3678ab Posts: 8,556
    edited May 26

    gibrril_fa945a6cee said:

    Hi all,

    I'm trying to transfer some genesis 8 morphs to genesis 9 using clones:
    My idea wold have been to apply a genesis 9 clone to a zeroed genesis 8 and then dial in the morph I want transfered. Export genesis 8 to obj and then import that to genesis 9 as a morph using morphloader pro.

    But... How does that work with the eyes and mounth and such? Do I need to delete the eyes, mouth, tear, eyelashes, brows, etc of any figure? Or do I keep them in? Is there any tutorial available on how to do this given the differences in "structure' between genesis 8 and genesis 9?

    Thanks a lot!!!

    Both G8 and G9 at base resolution ... no attached geografts, yes for G9 to remove all the additional parts. Dial G8 shape into G9, export out G9 obj [no groups, making morphs] [might need to hide G8 and anything else in scene]. Then bring back into D/S the shaped G9 .obj which must be landing exactly on G8. Make clothing out of it. Save it [esp if planning to use again, save some time]. Then in G8 with the G9 clothing "fitted" to it, dial in the morph that you want. Hide G8 and export out the G9 clothing [again no groups]. Using Morph Loader pro, select the shaped G9 clothing to make the morph. If you like the morph [i.e. it took], then zero that morph and save it. I would suggest clearing the scene and reloading the scene with a fresh G8 and G9 [both set to base resolutions, and no extra parts or geografts on G9].

    The above is "off the top of my head" -- hopefully didn't miss any super important steps.

    n.b. depending upon which morphs are being transferred over, some will require extra morphs to make them work nicely with G9.

     

    Post edited by Catherine3678ab on
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