Anemone Transferred to G2M
I have transferred the Anemone character to G2M, and it was fairly painless, and seems to work pretty well. I transferred the shape using Generation X, and the Geografts using Crossfigure (http://www.daz3d.com/genesis-2-cross-figure-resource-kit). You might be able to use the Geografts using just autofit, but I suspect this would not work so well. Crossfigure is on sale right now btw.
I mixed some M6 into the head to make G2M look more manly.
Let me know if you want any more previews, render in 3DL.
Post edited by Havos on

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I used Autofit to tranfer the addons and they transferred very well esprcially the hands, but the hair lost all its movement morphs making it useless unfortunately.
You are correct, I just tried, and with autofit the morphs can be seen on the G2M version, but they do not do anything when dialled. I transferred the hair using the cross figure resource kit and the morphs worked perfectly. Pic attached.
Wow! Neat. I'm going to have to do that. It looks cool! I'm buying it now. Sort of has a Twi'lek look to it.
... It suddenly occurs to me that I can make Inklings from Splatoon, or something similar, which might amuse my kids!
For reference:
http://images.vcpost.com/data/images/full/50882/super-smash-bros-dlcs.jpg?w=590
(Splatoon is a very cute squid/ink themed paintball game for Nintendo platforms. The characters have squid hair, can turn into squids and swim through painted areas, etc)