Ghost Dynamics pinch myself
Ghost Dynamics does a lot. I understand the point is to allow for multiple collisions. But I just want a figure to pinch themselves. How do I EASILY pair one of the ghost hands with the figure's hand? I want the hand to move with the figure in all subsequent poses. It would have been nice if there were a glove asset in the product.
Am I missing something? There's a bunch of the assets that say they are "Wearables". But I can't figure out how to get them to be worn. Whenever I try to fit them to a G9 figure, it says they are an unknown asset type.
The PDF says "In this example, I swapped out the two ghost hands with two separate Genesis 8 male character hands". What did this involve? Was it a quick click operation or 20 minutes of reposing stuff?

Comments
Is there enough mesh resolution for this to work?
I have no idea what you mean. I can position an external hand but getting it sit the same as the figure's own hand is hard since the Ghost Dynamic hands don't have finger bones. Getting the dynamic hands into the right place isn't easy.
And another thing. The various hands in the products are separate bones on a figure. But if you click the visibility eyeball on the bone, the corresponding "hand" doesn't disappear.