A pixilated texture issue.
So I've bought a new laptop with much better specs than the old one, installed Daz and am starting to dabble with it. I loaded a standard v4 and tried a render with no lights or shadows, in 3Delight. But some of the textures are pixilated/blurred, although they look normal in the workscreen and in the little diffuse texture box. The computer is much more powerful than the old one, so it shouldn't be a problem in that regard. Could it be a setting that needs altering/turning off/turning on?

Comments
this thread mght help
https://www.daz3d.com/forums/discussion/comment/38988/#Comment_38988
An example or two might help.
I tried with M$, same result. Textures look fine in the workscreen and diffuse texture box, but when I render with 3Delight there is blurring.
I changed one of the settings mentioned in this thread (shading rate from to 80.66 to 0.5) and that seems to have solved the issue. I don't know the technical reason that worked, but thank you very much for steering me there.