Daz Studio 2025 ALPHA - version 6.25.2025.32308! (Updated November 20, 2025)

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Comments

  • CriosCrios Posts: 2,964
    But DAZ Studio will not support more 3DELIGHT?
  • DoctorJellybeanDoctorJellybean Posts: 9,585
    edited May 2

    Crios said:

    But DAZ Studio will not support more 3DELIGHT?

    No, the 3Delight libraries are very old and is not supported bt Qt 6. It is still supported in 4.x

    Post edited by DoctorJellybean on
  • EboshijaanaEboshijaana Posts: 535

    So I have a few problems; My Iray preview only shows the white mode version with no progress to depicting the actual shaders.

    Also, HDR do not count as light, I need to make a camera with its headlamp on to not render a solid black box.

    I have 3060 with 12 gb of Vram.

  • DoctorJellybeanDoctorJellybean Posts: 9,585

    Eboshijaana said:

    So I have a few problems; My Iray preview only shows the white mode version with no progress to depicting the actual shaders.

    Also, HDR do not count as light, I need to make a camera with its headlamp on to not render a solid black box.

    I have 3060 with 12 gb of Vram.

    Have you installed the latest drivers?

  • EboshijaanaEboshijaana Posts: 535

    DoctorJellybean said:

    Eboshijaana said:

    So I have a few problems; My Iray preview only shows the white mode version with no progress to depicting the actual shaders.

    Also, HDR do not count as light, I need to make a camera with its headlamp on to not render a solid black box.

    I have 3060 with 12 gb of Vram.

    Have you installed the latest drivers?

    Yep, Studio Driver 576.02. When headlamp is on (or there is a light object that shows its light in the viewport) it renders fine.

       

     

       

     

  • Dude3DLabDude3DLab Posts: 38

    Bernie meme> I'm once again asking for the changelog of the update

  • Dude3DLabDude3DLab Posts: 38

    Viewport lag fixed? Or just me?

  • DoctorJellybeanDoctorJellybean Posts: 9,585

    Dude3DLab said:

    Bernie meme> I'm once again asking for the changelog of the update

    http://docs.daz3d.com/doku.php/public/software/dazstudio/6/change_log#6_25_2025_12207 ;

  • bilyatboringbilyatboring Posts: 10

    There is problem with map transfer in v6, it leaves very huge crease around edges of texture maps. I tried it with g9.

  • Dude3DLabDude3DLab Posts: 38

    Dude3DLab said:

    Viewport lag fixed? Or just me?

     

    Still not as good as 4.24 but I feel that there was a improvement, still need to use that trick of closing both viewports tho

  • gramgram Posts: 68
    edited May 2

    The ability to create multiple panes of content library is very very useful on the latest version. Being able to rename them would be very nice addition.

    I didnt notice much difference in viewport responsiveness, i've made a simple script that i can call with a hotkey to toggle the aux viewport visibility. The lagginess really seems to be tied a lot into the aux viewport.

    Post edited by gram on
  • Eustace ScrubbEustace Scrubb Posts: 2,719

    DoctorJellybean said:

    Crios said:

    But DAZ Studio will not support more 3DELIGHT?

    No, the 3Delight libraries are very old and is not supported bt Qt 6. It is still supported in 4.x

    That's rotten: can somebody port in 3DL as a third-party renderer ASAP when the SDK is released, bitte, por favor?

  • Richard HaseltineRichard Haseltine Posts: 107,869

    Eustace Scrubb said:

    DoctorJellybean said:

    Crios said:

    But DAZ Studio will not support more 3DELIGHT?

    No, the 3Delight libraries are very old and is not supported bt Qt 6. It is still supported in 4.x

    That's rotten: can somebody port in 3DL as a thi rd-party renderer ASAP when the SDK is released, bitte, por favor?

    Presumably a third-party would have the same issues, if they coul find a suitable version avaulable from the developers without restrictions like watermarks.

  • ironcheeseironcheese Posts: 76
    edited May 3

    DoctorJellybean said:

    Crios said:

    But DAZ Studio will not support more 3DELIGHT?

    No, the 3Delight libraries are very old and is not supported bt Qt 6. It is still supported in 4.x

    Does it mean that the MAP Transfer functionality is gone? I recall it only worked in 3DL

    PS
    Happy to see that DS 2025 is moving forward... I was about to get a new desktop but at this point I will wait for 5080 support

    Post edited by ironcheese on
  • ImagoImago Posts: 5,650

    Eustace Scrubb said:

    That's rotten: can somebody port in 3DL as a third-party renderer ASAP when the SDK is released, bitte, por favor?

    +1000000000

    It would be lovely if possible! I'm pretty sure it would sell like no tomorrow, first customer right here!

  • DoctorJellybeanDoctorJellybean Posts: 9,585

    ironcheese said:

    Happy to see that DS 2025 is moving forward... I was about to get a new desktop but at this point I will wait for 5080 support

    I'm not sure what you mean, but the 5xxx series GPUs are supported in DS 2025 as long as the latest drivers are installed.

  • DoctorJellybeanDoctorJellybean Posts: 9,585

    ironcheese said:

    Does it mean that the MAP Transfer functionality is gone? I recall it only worked in 3DL

     No, it is still there in 2025/6.x

  • eligodesigneligodesign Posts: 78

    DoctorJellybean said:

    eligodesign said:

    i dont see anything in the viewport. it's all gray and can't access it

    Please provide more detail, e.g. you can't access it?

    I meant that I cannot see or click on cube or viewport preview. they are not visible in main viewport and aux viewport as well. i downloaded updates today but the issue is still the same.

  • eligodesigneligodesign Posts: 78
    edited May 3

    Leana said:

    eligodesign said:

    i dont see anything in the viewport. it's all gray and can't access it

    what kind of GPU do you have?

    i don't have nvidia card but intel card. second image is a new driver. (see attachment).

    DAZStudio_nA2np37W1q.jpg
    502 x 341 - 33K
    IntelGraphicsSoftware_2y1H6NYE0q.jpg
    1602 x 941 - 115K
    IntelGraphicsSoftware_7FIFxbKnW2.jpg
    1602 x 941 - 138K
    IntelGraphicsSoftware_WrNX9bf5yv.jpg
    1602 x 941 - 137K
    Post edited by Richard Haseltine on
  • WandWWandW Posts: 2,890
    edited May 3

    Richard Haseltine said:

    KRISHANKO said:

    were scripts disabled in this version? i have installed the daz to blender bridge but whenever i click on the scripts thingy nothing shows

    No, but some scripts work better than others. Plug-ins, however,  are not working unless specifically updated.

    Ahh, that explains why the 3DConnexion Space Mouse isn't yet working.  I tried copying the plug-in over from DS 4, but no go.....

    Post edited by WandW on
  • LeanaLeana Posts: 12,735
    edited May 3

    eligodesign said:

    Leana said:

    eligodesign said:

    i dont see anything in the viewport. it's all gray and can't access it

    what kind of GPU do you have?

    i don't have nvidia card but intel card. second image is a new driver. (see attachment).

    Several people have reported issues with the viewport on computers with intel GPU (including me for my laptop). Hopefully Daz will be able to fix whatever is not working.

    Post edited by Richard Haseltine on
  • Eustace ScrubbEustace Scrubb Posts: 2,719

    Eustace Scrubb said:

    DoctorJellybean said:

    Crios said:

    But DAZ Studio will not support more 3DELIGHT?

    No, the 3Delight libraries are very old and is not supported bt Qt 6. It is still supported in 4.x

    That's rotten: can somebody port in 3DL as a third-party renderer ASAP when the SDK is released, bitte, por favor?

    Why one cannot update the 3Delight libraries like they keep doing with the Iray libraries is beyond me.  It's not like there's no new versions since 2015 or so....
    https://www.3delight.com/download

  • TotteTotte Posts: 14,677

    Eustace Scrubb said:

    Eustace Scrubb said:

    DoctorJellybean said:

    Crios said:

    But DAZ Studio will not support more 3DELIGHT?

    No, the 3Delight libraries are very old and is not supported bt Qt 6. It is still supported in 4.x

    That's rotten: can somebody port in 3DL as a third-party renderer ASAP when the SDK is released, bitte, por favor?

    Why one cannot update the 3Delight libraries like they keep doing with the Iray libraries is beyond me.  It's not like there's no new versions since 2015 or so....
    https://www.3delight.com/download

    What I've heard is that 3Delight wont compile with the C++ version needed for Qt6.9 

     

  • DoctorJellybeanDoctorJellybean Posts: 9,585

    eligodesign said:

    Leana said:

    eligodesign said:

    i dont see anything in the viewport. it's all gray and can't access it

    what kind of GPU do you have?

    i don't have nvidia card but intel card. second image is a new driver. (see attachment).

    According to your first image, OpenGL Shading Language: - Not Supported. The new viewport architecture requires support of OpenGL Shading Language (GLSL)

  • eligodesigneligodesign Posts: 78
    edited May 3

    Leana said:

    eligodesign said:

    Leana said:

    eligodesign said:

    i dont see anything in the viewport. it's all gray and can't access it

    what kind of GPU do you have?

    i don't have nvidia card but intel card. second image is a new driver. (see attachment).

    Several people have reported issues with the viewport on computers with intel GPU (including me for my laptop). Hopefully Daz will be able to fix whatever is not working.

    ok, thank you. drjellybean just replied to me. in my case i will need an openGL shading language.

    Post edited by Richard Haseltine on
  • eligodesigneligodesign Posts: 78
    edited May 3

    DoctorJellybean said:

    eligodesign said:

    Leana said:

    eligodesign said:

    i dont see anything in the viewport. it's all gray and can't access it

    what kind of GPU do you have?

    i don't have nvidia card but intel card. second image is a new driver. (see attachment).

    According to your first image, OpenGL Shading Language: - Not Supported. The new viewport architecture requires support of OpenGL Shading Language (GLSL)

    thank you for your reply. i  don't know how to fix/install that myself, so i contacted intel support. looking forward to clarify that with them.

    Post edited by Richard Haseltine on
  • LeanaLeana Posts: 12,735

    Eustace Scrubb said:

    Eustace Scrubb said:

    DoctorJellybean said:

    Crios said:

    But DAZ Studio will not support more 3DELIGHT?

    No, the 3Delight libraries are very old and is not supported bt Qt 6. It is still supported in 4.x

    That's rotten: can somebody port in 3DL as a third-party renderer ASAP when the SDK is released, bitte, por favor?

    Why one cannot update the 3Delight libraries like they keep doing with the Iray libraries is beyond me.  It's not like there's no new versions since 2015 or so....
    https://www.3delight.com/download

    One of the problems was that more recent versions of 3DL switched to another kind of shader language, so none of the existing materials and shaders (including light shaders) would have worked with newer versions of 3DL. I don't know if they could have written an automatic converter like they did for Iray, it likely wouldn't have been simple.

    So DS kept using the last version supporting RSL, which is quite old now and apparently can't work with the new code base.

  • ironcheeseironcheese Posts: 76

    DoctorJellybean said:

    ironcheese said:

    Happy to see that DS 2025 is moving forward... I was about to get a new desktop but at this point I will wait for 5080 support

    I'm not sure what you mean, but the 5xxx series GPUs are supported in DS 2025 as long as the latest drivers are installed.

    I mean that I am using DS 4.22 today (no iRay GPU render support for 5080 cards) so before I buy a new desktop I will wait for DAZ Studio to support the 5080 cards ( ie version DS 2025)

  • ironcheeseironcheese Posts: 76

    DoctorJellybean said:

    ironcheese said:

    Does it mean that the MAP Transfer functionality is gone? I recall it only worked in 3DL

     No, it is still there in 2025/6.x

     

    Thank you

  • DoctorJellybeanDoctorJellybean Posts: 9,585

    ironcheese said:

    DoctorJellybean said:

    ironcheese said:

    Happy to see that DS 2025 is moving forward... I was about to get a new desktop but at this point I will wait for 5080 support

    I'm not sure what you mean, but the 5xxx series GPUs are supported in DS 2025 as long as the latest drivers are installed.

    I mean that I am using DS 4.22 today (no iRay GPU render support for 5080 cards) so before I buy a new desktop I will wait for DAZ Studio to support the 5080 cards ( ie version DS 2025)

    Correct. DS 4.xxx doesn't suppport the 5xxx GPUs, but DS 2025 Alpha (this version) does.

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