Is there a way to let the breasts of G3F look better?
cosmo71
Posts: 3,609
in The Commons
I really do not know why but I think the breasts of G3F are looking not good in some way. I can not explain it but in someway I think they are not looking correct in some way when watching renders. And I have tried a lot of different shapes.

Comments
If you can't make the breasts look like you want with available morphs, you'll need to make your own. That's how many people start making morphs; to make what they want.
and if it comes to pose controls it gets much worse compared to V4, breast flatten for example does really not look good (real) on G3F and breast hanging forward also not.
in some way they look if they are "placed" and not part of the body. As written, I can`t really explain it it is just a "feeling" that something is not correct.
That is going to change. Here is a quick sneak of one of the promos for Breast Control G3. Each movement is driven by multiple hidden morphs and controllers. If you have any questions regarding the product I started a thread here http://www.daz3d.com/forums/discussion/63451/glute-and-breast-control-genesis-3-female-commercial#latest
I was wondering how long this one would take...
Whilst waiting for Zev0's excellent products (please hurry Zev0
), it is possible to select the pectoral (show in image) and adjust it; this can sometimes offer enough, without resorting to custom morphs. Making your own morphs is something you're likely to get to eventually though.
I'm presuming this image is allowed.
The breasts are complete, just busy on the glute area now. Both need to be done before they can be released. Here is a test vid showing how the breasts can be compressed or pulled via depth, and how it changes diameter in relation. It's one morph on the surface, but consists of 4 hidden morphs that make it work.
Bravo on the success of the "Breast depth test". Dr Zev0's got a tough job but somebody has to do it. :D
lol, the vids are really
morph's are goodies. 
that realtime pyhiscs enigine may rise soon to solve soft body and dynamics in studio or do we really have to wait for 2020?