How can I save model by himself without any morphs or figures needed
foxyfoxfurries
Posts: 387
Hello :)
I wanted to ask until today I saved my models when I need the Figures that I bought before in the software , And If I don't have the models that I use on my figure she changed her face until I install the figure I used again , My question is how can I save my model without any Figures or morphs needed in the software , For example the model build like how I made her and she will can arrive how she looks exactly without any installed stuff she had. (The skin tone morpsh and more)
And If I save her like that it's the same like I saved until today? For example better save her wtihout any outfits and only how I made her? If I save her with more morph I added her and piercings it will be ok?
Thank you ^^

Comments
You can save her as a scene subset. This video should help explain. https://youtu.be/MKrlgwu0BaA?si=_pBPepPlfO-5SZIg
If a saved figure chnages, and it isn't because you uninstalled some poart of the content used, it is probably because one of more of the shapes for the figure added since is loading with a non-zero default value - which would affect the base content too. If you fix it by reinstall the base figure that sounds as if you are yourselkf overwriting the base morphs, which load zeroed, with versions that have non-zero values - possibly by using Figure/prop Asset or Save Modified Assets from the File>Save As>Support Assets sub-menu.
Thanks to both of you @Richard Haseltine , But my model work perfectly I mean maybe I want to buy new PC and I want my model will saved 100% like they looks now , The perfect way to do it with Scene Subset? If yes I made some anatomy I made it will be ok to save it like this or better remove the anatomy before?
+ one more question if I move all the files from DAZ3D I have to the NEW PC I will buy there will be everything? (For example when you add new outfits you can copy past to DAZ3D I will need to make this again or just copy all DAZ3D Folder and COPY to the new PC Simple?) Thanks!
A scene subset can carry everything, or you could try a Persona preset. A character preset will carry shape and materials. Shaping and materials presets carry only the properties in their names. All require that the textures and shapes used be installed on the new system.
All my models saved with character preset and wearable but if something missing they changing shape , For example when I move it to the new PC I can copy the folder DAZ3D with everything then install it to the new PC , All my models will work? Or I need to copy every texture of my models as well? and if I move it with Persona Preset it wont need the figrues it will have the shape model all the time? Thank you :)
A persona preset just gather all the information into one preset. You still need all the items the preset refer to.
If you removed the references to the original shapes, you would no longer use the corrective morphs dedicated to that shape.
One way is to export to blender, thus all the references to the daz library are packed in the blender file, you can also pack textures. Of course this also means to work in blender rather than daz studio.
@Padone thanks to both of you but let me know that simply ,
1) What is the best way to save my model how she looks right now to a new PC.
2) If I copy past DAZ3D folder to the new PC everything will be there with no problem and the model can be loaded even with the Character Preset / Wearable Preset or better save it with other way?
3) Better to save per model texture? for example (Face Toros Legs)?
I just want to know 100% I don't miss nothing , Thank you everyone! ^^
If you used a figure, morph or texture in your scene, then when you open that scene on a new PC you will need to have those figures, morphs and textures installed on the new PC for the scene to load correctly.
A simple option is to install all your content on both PCs or install your content in a shared location used by both PCs (like an external drive you could plug on either PC for example). Copying over your content directory to the new PC could work, if you installed with DIM. If you want DIM on the new PC to see that content as installed you will also need to copy over DIM's Manifest Archive directory.
Another option would be to use the content gatherer utility. That utility creates a zip archive with all the dependant files used by your scene included, at the right place, and unziping that archive to your content directory should give you all the required files. You are not allowed to distribute that archive unless all the files in it were 100% your own creation, but for moving content between 2 of your computers it works well.
How to 100% migrate everthing from old PC to new PC within 15 mins : https://www.daz3d.com/forums/discussion/comment/9128591/#Comment_9128591
@Leana thanks you both! I will try it out when I will buy my new PC! Hope it will be good transfer :) Thanksy!