Yellow hates fingers?
bytescapes
Posts: 1,905
in The Commons
I've noticed a possible issue with characters generated by Yellow: when you apply pose presets, something nightmarish happens to the fingers, and sometimes the eyes as well.
I've not tested this thoroughly, but I've seen this with a couple of Yellow-generated characters so far, and with a variety of different presets from different vendors.
Manual posing works better, but there are still points where the mesh starts to distort.
Is there a workaround for this? Because if not, then I don't think Yellow is going to be usable.

Comments
It looks like those figures haven't been properly rigged.
https://www.versluis.com/2021/02/daz-erc-freeze/
Thank you. Unfortunately, I don't own this product, so I can't verify that it will fix the issue.
Disappointingly, the Yellow documentation doesn't say that an additional rigging step and tools are required. It implies that the figures generated are ready to use like any other DAZ figures.
The link I gave will walk you through the process of doing it "by hand".
And lack of rigging was indeed the issue, and the tutorial that @Phoenix1966 linked to solved the problem nicely. Many thanks to you both.
I'm a bit surprised that Yellow don't document this, but thanks to Jay's tutorial, fixing it isn't too painful.
It looks to me like you tried to pose the figure before applying and saving the shape within Yellow. Try that and this should be fixed.
BB