NVidia 5090

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  • wsterdanwsterdan Posts: 3,054

    TheMysteryIsThePoint said:

    Now is a really good time to invest the time to learn how to get DAZ content into Blender and not have to deal with any of this kind of lack of transparency, especially when there are important, high value purchasing decisions to be made. Blender just published their roadmap for 2025, in which they are completely transparent about the coming projects and their schedules. Blender 5, you ask? November.

    I'm on a Mac, so Nvidia cards don't make a difference to me, but I've given up waiting for DAZ Studio 5 and am starting to learn Blender instead. I do very much appreciate knowing their future plans, as it helps me make *my* plans for what's left of *my* future.

  • EmArtist?EmArtist? Posts: 9

    lol oh so thats why my daz is running bad is because i got a 5090 now ...  ill just keep importing things into blender and using it there. 

  • hjakehjake Posts: 1,268
    edited March 7

    wolf359 said:

    So what would be the business case for getting rid of it? 

    Well Iray was essentially a loss leader product to sell NVIDIA graphics cards
    to the Arch/vis still render market back in the pre RTX days.

    Now the FREE omniverse 
    (with it’s  Full RTX support) fills that role
    and offers realtime path tracing
    for animation as NVIDIA no longer sells non RTX cards  AFAIK.

    Thus there is no incentive to update the old Iray for RTX support even if they don’t  actually “get rid of” it because they want users buying RTX GPU’s to be using omniverse as the RTX GPU’s are best optimized for the many things that omniverse can do beyond render nice stills
     

     

    Well I can agree you have a point. Things I learned after watching the video:

    1. Accurate (Iray) is the Omniverse integration of the NVIDIA® Iray® SDK. So Nvidia made their own app to use the Iray SDK and then decided not to. Probably because they have completed the early stages of integration with Adobe, OTOY, and Autodesk products.

    2. They didn't just dump Composer, they also ditched Blender, the Omniverse Launcher, and so much more:  https://developer.nvidia.com/omniverse/legacy-tools

    3. It seems they have not decided to end Iray SDK just yet, https://docs.omniverse.nvidia.com/materials-and-rendering/latest/rtx_iray_overview.html

    4. Based on all the marketing material I have read so far, it seems they pushing everything AI in the Omniverse over anything else. In my opinion, I think this is an attempt to try and lock-in as many developers into Nvidia processor only AI solutions not just for graphics but for anything related to AI computation.
    https://blogs.nvidia.com/blog/tag/omniverse/

    5. DAZ should consider jumping on the Open-USD bandwagon. Omniverse is not the first place I heard of companies using it for interoperability. https://openusd.org/release/index.html

    6. In my opinion the "shaver and blades" model of DAZ Studio and DAZ Content may be coming to an end. Unless DAZ does massive investment in moving DAZ Studio forward the relevance of DAZ Studio only content may end sooner than planned for.

    7. QUESTION: Are DAZ Studio Iray materials (MDL) usable in other programs since my understanding is they are based on Nvidia MDL or are the materials a DAZ ONLY versions of MDL?

    8.  What happened to Omniverse Launcher? " In our ongoing effort to improve the Omniverse platform for developers, Omniverse Launcher will officially be depreciated. Launcher will remain available without support until October 1, 2025."

    Read the FAQ at bottom of this page: https://www.nvidia.com/en-us/omniverse/#nv-accordion-ca530f2fd2-item-80921befa5

     

     

    Post edited by hjake on
  • hjakehjake Posts: 1,268
    edited March 7

    wsterdan said:

    TheMysteryIsThePoint said:

    Now is a really good time to invest the time to learn how to get DAZ content into Blender and not have to deal with any of this kind of lack of transparency, especially when there are important, high value purchasing decisions to be made. Blender just published their roadmap for 2025, in which they are completely transparent about the coming projects and their schedules. Blender 5, you ask? November.

    I'm on a Mac, so Nvidia cards don't make a difference to me, but I've given up waiting for DAZ Studio 5 and am starting to learn Blender instead. I do very much appreciate knowing their future plans, as it helps me make *my* plans for what's left of *my* future.

     

    Me too. Converted to the religon of the Blender. It is too bad I could not find a way to take my iRay MDL materials into Blender.

    Post edited by hjake on
  • theavientheavien Posts: 8
    edited March 9

    I generally see the 14900 at 100% turning the room into a veritable inferno and the GPU sitting idle. Game ready at present, if you noticed, because I had started having issues with the black screens in the last couple of days and switched over. Just did an OS reset though, I think I had some more issues than I realized tbh but I've had it since Jan 31 and haven't been able to get Daz to utilize it in any capacity. Other box is Ryzen 9 with 4070 Ti and the 4070 bares the brunt of the load so I can sit and watch side-by-side this 3400$ Asus Astral 32gb card sip iced tea and relax proper while everything else in the office is working overtime. At least in Daz3D. Adobe has it working now though, and well I might add. The Raptor Lake i9s are notorious for running turbo through lot and naught until they get hot, and it doesn't get a chance to, even in dimension with real-time iray 100% of the time. It's hard pressed to find 30% 'capacity' of something to do when the gpu is in business. I will also say it is stellar for gaming and the liquid cooling is insanely efficient, I've never seen it over 45*C. For comparison, on an equalivalent task, the 4090 it replaced would hover around 60-65*C and the 4070 might hit 55* now and again; both air cooled. So it is possible and it is pretty awesome when it works. Intel chipset is also liquid cooled btw; i wouldn't recommend anyone try running 13 or 14 on air. Seems like a waste, my 2 cents for what it's worth. Far less than the copper it was minted on I'm sure ha!

    Post edited by theavien on
  • theavientheavien Posts: 8

    If I notice anything changes or the OS reinstall alters the situation I will update. It is making striking changes - for the better - in a lot of other programs already and its only been a day so I don't have but maybe 1/4 of workflow reinstalled and configured. Fighting CMS right now this is a headache, I manage postgre nosqls for customers backends and have gone weeks without slamming my head in the desk drawer as many times as i have this morning. So back to it~

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  • hjake said:

    wsterdan said:

    TheMysteryIsThePoint said:

    Now is a really good time to invest the time to learn how to get DAZ content into Blender and not have to deal with any of this kind of lack of transparency, especially when there are important, high value purchasing decisions to be made. Blender just published their roadmap for 2025, in which they are completely transparent about the coming projects and their schedules. Blender 5, you ask? November.

    I'm on a Mac, so Nvidia cards don't make a difference to me, but I've given up waiting for DAZ Studio 5 and am starting to learn Blender instead. I do very much appreciate knowing their future plans, as it helps me make *my* plans for what's left of *my* future.

     

    Me too. Converted to the religon of the Blender. It is too bad I could not find a way to take my iRay MDL materials into Blender.

    @hjake

    Really? Diffeomorphic generally gets you pretty close, within tweaking distance certainly, and sometimes better. It's subjective though... I've even found that I prefer the very naive conversion performed by the USD exporter I never new I had before a few weeks ago...

  • hjakehjake Posts: 1,268

    TheMysteryIsThePoint said:

    hjake said:

    wsterdan said:

    TheMysteryIsThePoint said:

    ... clipped ...

    Me too. Converted to the religon of the Blender. It is too bad I could not find a way to take my iRay MDL materials into Blender.

    @hjake

    Really? Diffeomorphic generally gets you pretty close, within tweaking distance certainly, and sometimes better. It's subjective though... I've even found that I prefer the very naive conversion performed by the USD exporter I never new I had before a few weeks ago...

     

    Fair point, diffeomorphic is good and I am glad to have it. As for the USD exporter, I have not tried it.

  • Hermit CrabHermit Crab Posts: 874

    This whole discussion is above and beyond my own technical knowledge.  Neither do I need or want the latest, greatest hardware.  Solely in case it matters to anyone, my local computer shop (I've had 3 PCs built by them over the years) has me on their mailing list and will have a delivery of 15 RTX 5090 cards (32 GB INNO3D GeForce RTX 5090 X3 OC) on Monday next.  At the time of the email, six had already been sold.  The price given is £2,839.00 (British pounds).

    I really have no idea if these cards are so hard to get that this is a big thing but I do know the business - I can walk in any day and buy items over the shop counter. Also, nothing seems to be said about the price including or not including VAT (value added tax @20%).  Lastly I don't know how far they ship items (certainly they service the UK).

    Attached is the email header and the email itself is captured over several screens.

     

    The firm is called Utopia Computers.  Their website should be easy to find - their address is on the email screenshot at the bottom.  I have no affiliation whatsoever with this firm other than having been a customer.

     

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  • Hermit Crab said:

    This whole discussion is above and beyond my own technical knowledge.  Neither do I need or want the latest, greatest hardware.  Solely in case it matters to anyone, my local computer shop (I've had 3 PCs built by them over the years) has me on their mailing list and will have a delivery of 15 RTX 5090 cards (32 GB INNO3D GeForce RTX 5090 X3 OC) on Monday next.  At the time of the email, six had already been sold.  The price given is £2,839.00 (British pounds).

    I really have no idea if these cards are so hard to get that this is a big thing but I do know the business - I can walk in any day and buy items over the shop counter. Also, nothing seems to be said about the price including or not including VAT (value added tax @20%).  Lastly I don't know how far they ship items (certainly they service the UK).

    Attached is the email header and the email itself is captured over several screens.

     

    The firm is called Utopia Computers.  Their website should be easy to find - their address is on the email screenshot at the bottom.  I have no affiliation whatsoever with this firm other than having been a customer.

    Hi - just in case you don't already know this " the 50x0 cards cannot be made to work in DS 4.x.x.x"

     

  • Hermit CrabHermit Crab Posts: 874

    Thanks for your comment MikeBlackwell..

    Yes, I skimmed through much of the thread before posting and gleaned that the card wouldn't be OK with DAZ Studio.  I thought it worth posting in case someone was watching out for availability of the card for gaming or other purposes.

    I really have no expertise in computer hardware development and have no 'best buddies' type relationship with the computer-building firm who sent me the email.  I stress this because I mentioned them before in a thread where someone in the UK wanted a computer built.  They just happen to be local to me and seem to have a good reputation further afield.

    I was in their shop a few years back when card availability was really poor due to post-covid and the craze for bit-coin mining.  I was told that they had sold a sought-after card that very morning and did so realizing that the buyer could make an immedite killing selling it on.  They said they were some kind of official distributer (I don't recall the term used) for Nvidea and if I understood correctly the only one of that status in Scotland.  Having said that, I stand to be corrected if I got it wrong.

    Best regards.

  • necro__boynecro__boy Posts: 19

    Hi

    Reading the thread, it seems RTX 50x0 cards cannot be made to work in DS 4.x.x. 

    Can anybody confirm this includes using the latest version of iRay Server Bridge 2024.1.0 as a possible workaround? 

    Cheers

  • Richard HaseltineRichard Haseltine Posts: 107,929

    necro__boy said:

    Hi

    Reading the thread, it seems RTX 50x0 cards cannot be made to work in DS 4.x.x. 

    Can anybody confirm this includes using the latest version of iRay Server Bridge 2024.1.0 as a possible workaround? 

    Cheers

    No, the Bridge is - I understand - onlt between matching versions of Iray so this isn't a solution. We just have to wait for the next major version of Daz Studio.

  • NylonGirlNylonGirl Posts: 2,202
    What happened to the other 5090 threads that were actually talking about the 5090?
  • necro__boynecro__boy Posts: 19
    edited March 28

    Richard Haseltine said:

    No, the Bridge is - I understand - onlt between matching versions of Iray so this isn't a solution. We just have to wait for the next major version of Daz Studio.

    Thanks, can confirm versions must match between client and the server.  I just installed the latest iRay Server, and I can see that it has 8 "workers" each assigned for handling different iRay versions.

    Oh well, guess we have to be patient and see what Daz come up with... 

    Post edited by necro__boy on
  • Richard HaseltineRichard Haseltine Posts: 107,929

    NylonGirl said:

    What happened to the other 5090 threads that were actually talking about the 5090?

    Scroll back in this one - I think it has most of the discussions.

  • 393910898393910898 Posts: 2

    When  updated?

  • Richard HaseltineRichard Haseltine Posts: 107,929

    393910898 said:

    When  updated?

    DS 4.x.x.x can't be updated for 50x0 support in Iray, we don't know when the next major version of DS, which will hae 50x0 support, will be released.

  • jbdiminniejbdiminnie Posts: 100

    nonesuch00 said:

    Daz Jack Tomalin said:

    jbdiminnie said:

    nonesuch00 said:

    I have been testing various AI Weights/Models on my local PNY GeForce RTX 4070 12GB, AM4 with 128GB RAM, and 2TB nvme SSD and from that I can say:

    1) I will need a RTX 5080 or RTX 5090 with 32GB RAM.

    2) Need a new consumer oriented AM5 socket motherboard with 16 core/32 hyperthreads and 256GB RAM.

    3) 8TB nvme SSD x2, the size of those checkpoint can be very big.

    The X870E motherboards (which support AMD AM5 sockets and the 7000 and 9000 series Ryzen CPUs) claim to support up to 256 GB RAM (4 x 64), but I expect that this would be very difficult to get to work in practice.  DDR5 RAM is much more demanding on the CPU voltage controllers than DDR4 was, and so most of the boards will struggle to keep all 4 DIMMs running in sync to keep the RAM stable.  I just upgraded my PC to an X870E board from MSI (X870E Gaming Carbon Pro) and I chose to run 96 GB DDR5 6400 RAM (2 x 48 GB) with a Ryzen 9 7950x CPU (16 cores/32 threads) and it is rock solid.  I saw on the MSI message boards that someone mentioned that they got 192 GB DDR5 (4 x 48) to work with this board, but no mention about how they set the RAM up and what frequency/latency they are running with.  The board I am using has 4 NVMe slots (2 Gen 5 and 2 Gen 4), but Gen 5 M.2 slot #2 shares PCI lanes with the PCI 5.0 slot for the GPU and so will depreciate the GPU from x16 to x8 if you populate it.  I know there are 8 TB Gen 4 NVMe SSDs out there but prices look to be $600 USD and up (and don't know the quality of the manufacturers).  I note that Samsung just announced a line of Gen 5 NVMe drives coming out this month (1, 2 and 4 TB drives will be available in March and 8 TB drive in 2nd half 2025), so something to look at.

    I have one set up like that - but yea, you just have to run the RAM slower (it's 5200 I think running at 4800).  But it's been pretty solid - if you want the speed though you're stuck at 2 sticks really.  Yes, there are some who get 4 working, but it's a whole thing and who really has time for that these days.

    If you want to go into AI stuff, my vote would be to go for a decent server/workstation board (TR if you want the PCIE lanes) and just load it up with DDR4.  Much easier and predictable... and EEC too.

     

    Thanks guys, I'll keep this in mind as I move forward. I'll also hope that they'll upgrade the capabilities of the consumer boards because 256GB RAM, 2x8TB nvme SSDs, and a RTX 5090 is already crazy expensive for me.

    Just saw posted on the MSI site that a RAM kit from Biwin (OC Lab Gold Edition DW 100, 4 x48 GB for 192 GB total) of DDR5 6000 MHz is now officially supported on their X870E motherboards with Ryzen 9000 series CPUs.  RAM kits are supposed to be available starting in April on Amazon, but price is suggested to be $850 USD or higher.  Still doesn't solve the Iray compatibility issues with 50x0 GPUs but progress with consumer motherboards supporting heftier RAM kits...

  • windli3356windli3356 Posts: 288

    EmArtist? said:

    lol oh so thats why my daz is running bad is because i got a 5090 now ...  ill just keep importing things into blender and using it there. 

    Iray render DOESN't WORK on RTX5090 at all, you will get a black screen. chances are, all your rendering are fall on your CPUs, check your hardware config in "render setting"

  • SneakyBSneakyB Posts: 5
    edited March 30

    I tried to use the 5090 on the Iray Server but still no luck because Daz dictates to the Iray Server to render the scene with the older Iray Driver (Iray 2024.0.4 or Iray 2023.1.4) which does not support the new graphic cards.. until we find a workaround to make the server use the Iray 2024.1.0 Driver we can just sit back, relax and wait for the update.
    On the Iray 2024.1.0 benchmark everything looks great and smooth.

    Post edited by SneakyB on
  • Richard HaseltineRichard Haseltine Posts: 107,929

    SneakyB said:

    I tried to use the 5090 on the Iray Server but still no luck because Daz dictates to the Iray Server to render the scene with the older Iray Driver (Iray 2024.0.4 or Iray 2023.1.4) which does not support the new graphic cards.. until we find a workaround to make the server use the Iray 2024.1.0 Driver we can just sit back, relax and wait for the update.
    On the Iray 2024.1.0 benchmark everything looks great and smooth.

    As far as I am aware matching versions are a requirement of the Iray software, not something Daz imposed.

  • Richard HaseltineRichard Haseltine Posts: 107,929

    Richard Haseltine said:

    SneakyB said:

    I tried to use the 5090 on the Iray Server but still no luck because Daz dictates to the Iray Server to render the scene with the older Iray Driver (Iray 2024.0.4 or Iray 2023.1.4) which does not support the new graphic cards.. until we find a workaround to make the server use the Iray 2024.1.0 Driver we can just sit back, relax and wait for the update.
    On the Iray 2024.1.0 benchmark everything looks great and smooth.

    As far as I am aware matching versions are a requirement of the Iray software, not something Daz imposed.

    Which is confirmed to be the case.

  • SneakyBSneakyB Posts: 5

    Richard Haseltine said:

    Richard Haseltine said:

    SneakyB said:

    I tried to use the 5090 on the Iray Server but still no luck because Daz dictates to the Iray Server to render the scene with the older Iray Driver (Iray 2024.0.4 or Iray 2023.1.4) which does not support the new graphic cards.. until we find a workaround to make the server use the Iray 2024.1.0 Driver we can just sit back, relax and wait for the update.
    On the Iray 2024.1.0 benchmark everything looks great and smooth.

    As far as I am aware matching versions are a requirement of the Iray software, not something Daz imposed.

    Which is confirmed to be the case.

     

    I understand, thank you :)

  • NylonGirlNylonGirl Posts: 2,202

    It was my understanding that the 5090 isn't much of an upgrade anyway; with much of the performance improvement due to upscaling and frame interpolation which is now labeled as "AI". Or maybe that was the 5080. I don't know.

  • SneakyBSneakyB Posts: 5
    edited March 31

    NylonGirl said:

    It was my understanding that the 5090 isn't much of an upgrade anyway; with much of the performance improvement due to upscaling and frame interpolation which is now labeled as "AI". Or maybe that was the 5080. I don't know.

    On my Iray Server Benchmark, the 5090 is 50% faster compared with the 3090.




     

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    Post edited by SneakyB on
  • Dude3DLabDude3DLab Posts: 38
    edited April 1

    SneakyB said:

    NylonGirl said:

    It was my understanding that the 5090 isn't much of an upgrade anyway; with much of the performance improvement due to upscaling and frame interpolation which is now labeled as "AI". Or maybe that was the 5080. I don't know.

    On my Iray Server Benchmark, the 5090 is 50% faster compared with the 3090.



     

    My friend, your math is a little off, compared to the 3090 it's around 150% faster and given that the 4090 is 100% faster it means that 5090 is probably 50% faster than the 4090

    Post edited by Dude3DLab on
  • NewVisionNewVision Posts: 16
    edited April 2

    The RTX 5090 has 319 TFlops raytracing perormance compared to 192 TFlops at the RTX 4090, which is 66% rmore.
    https://www.club386.com/nvidia-geforce-rtx-5090-review/';

    But practically, in Blender Benchmark, it's 33% more performance.
    https://blenderartists.org/t/rtx-5090-raytracing-performance/1569775

    For big scenes in DAZ3D with hires-textures, the 32GB RAM may help to perform better related to 24GB on the RTX 4090.
    Does somenone has tests about the performance for that?
    In fact, that's the problem I have with Daz3D performance, I have many items and morphs, which causes slow editing in complex scenes. If more RAM would help here, I would appreciate.

    For AI performance, I guess the RTX 5090 is even better, but in test results, it's also only about 30%. Maybe FP4 is relevant here which is not optimised for the 4090.

    So the $2000 for the RTX5090 is not justified, only if you have 1 GFX card and need the best performance available without caring for money.
    Otherwise, the RTX4090 or two GFX cards can be better for a lower price.
     

    Post edited by NewVision on
  • Richard HaseltineRichard Haseltine Posts: 107,929

    No one has tests of the 50x0 cards in DS using Iray as they are not supported, and will not be supported until the next major version.

  • TheLionTheLion Posts: 30
    edited April 3

    Richard Haseltine said:

    393910898 said:

    When  updated?

    DS 4.x.x.x can't be updated for 50x0 support in Iray, we don't know when the next major version of DS, which will hae 50x0 support, will be released.

    From what I understand from an earlier post, the reason Daz Studio cannot use the latest version of iRay is that it requires a newer version of C++ than the rest of the application currently uses.

    A fairly common approach to this kind of situation — though I know it’s not always as simple as it may sound — is to isolate the code that depends on the newer compiler into a separate DLL. That DLL can then be compiled using the newer C++ compiler and toolchain, while the main Daz application continues to use the current one. This works because DLLs and their callers can, in many cases, be compiled using different compilers (or even different languages), as long as the interface is clean.

    The DLL could take the form of a wrapper (a minimal fake iRay API that forwards to the real one), or a facade that just exposes the specific rendering hooks Daz needs.

    Obviously there are caveats — ABI compatibility, exception handling, runtime conflicts — but this might be a viable option if compiler incompatibility is the main roadblock.

    I assume the Daz team has already considered something like this, but I wanted to mention it just in case — especially since it’s getting very hard to find new GPUs from the 30xx or 40xx series. Most new systems now ship with 50xx cards, which are incompatible with the older iRay version, and if our current GPU card fails, it’ll be nearly impossible to replace it with a Daz3D compatible card. Which could become a serious problem for long-running projects (like Games, Visual Novels, Comics, etcetera), but also for user retention if it persists.

     

    Post edited by TheLion on
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