Pose presets messing up shoe poses
Is there any easy way to take a preset full figure pose (such as the ones by Zeddicus) and apply it without it apply transformations affecting the foot/toe angles of the shoes worn by the figure? Or do I just refit the shoes afterward like I've been doing?

Comments
I haven't found a way. I go back to the original foot pose, apply it and go on. It also happens when I am using simulation for sometimes for unknown reasons. Not a big deal, unless working with a long drapey dress/cloak. But it is a pain.
You can lock the feet and toes bones but it's likely easier and faster to just do what you're already doing.