shout out to Aurelio

StratDragonStratDragon Posts: 3,273
edited March 2 in Art Studio

this may not be the right place to do this and I have compensation for saying so but I ran across some interiors and exteriors by Aurelio, and his work is exceptional. From one 3d architectural designer to another; beautiful stuff, my friend.

https://www.daz3d.com/aurelio

Post edited by Richard Haseltine on

Comments

  • nonesuch00nonesuch00 Posts: 18,714

    I agree!

  • Richard HaseltineRichard Haseltine Posts: 107,872

    Moved to Art Studio as it is not a Daz Studio aplication topic.

    I do agree that the sets are very useful, even though New York isn't my favourite stamping ground.

  • memcneil70memcneil70 Posts: 5,242

    Sad to say, when I open Aurilio's store, nothing to buy. All bought, all mine! Mine! And everyone's elses.

    This is one PA who I make sure to install among the first on new computers or when I have to reinstall after a death of Daz Studio. 

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,010
    edited May 15

    I didn't want tp start a new thread but all their sets are almost impossible to export to other software

    obj or FBX

    (iClone only exception I have had work)

    because they explode if exported, cannot unparent parts with or without parenting in place

    scripts like Instances to objects and Evrironment splitter result in a mess of scattered props

    they actually load from the duf file in Carrara but cannot be saved

     https://www.daz3d.com/forums/discussion/518936/aurelio-ny-city-buildings-sets-looks-fine-but-any-issues-in-carrara

    I am just baffled

    and now yet another issue...

    I was actually content to use Mexico city in DAZ studio but all the parts are instanced and are no complete buildings I can save to use separately

    (hence trying the environment splitter)

    and just checked, same can load not save issue in Carrara which is a shame as I have a duplicate track instance placeholders trick I use there on instanced stuff which only has the master object as mesh

    I can however import it albeit without instances, into Twinmotion

    Post edited by WendyLuvsCatz on
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