shout out to Aurelio
StratDragon
Posts: 3,273
this may not be the right place to do this and I have compensation for saying so but I ran across some interiors and exteriors by Aurelio, and his work is exceptional. From one 3d architectural designer to another; beautiful stuff, my friend.
Post edited by Richard Haseltine on

Comments
I agree!
Moved to Art Studio as it is not a Daz Studio aplication topic.
I do agree that the sets are very useful, even though New York isn't my favourite stamping ground.
Sad to say, when I open Aurilio's store, nothing to buy. All bought, all mine! Mine! And everyone's elses.
This is one PA who I make sure to install among the first on new computers or when I have to reinstall after a death of Daz Studio.
I didn't want tp start a new thread but all their sets are almost impossible to export to other software
obj or FBX
(iClone only exception I have had work)
because they explode if exported, cannot unparent parts with or without parenting in place
scripts like Instances to objects and Evrironment splitter result in a mess of scattered props
they actually load from the duf file in Carrara but cannot be saved
https://www.daz3d.com/forums/discussion/518936/aurelio-ny-city-buildings-sets-looks-fine-but-any-issues-in-carrara
I am just baffled
and now yet another issue...
I was actually content to use Mexico city in DAZ studio but all the parts are instanced and are no complete buildings I can save to use separately
(hence trying the environment splitter)
and just checked, same can load not save issue in Carrara which is a shame as I have a duplicate track instance placeholders trick I use there on instanced stuff which only has the master object as mesh
I can however import it albeit without instances, into Twinmotion