Crash Fatal Error Access Invalid Tag 12744

Daz crashes when I'm hiding/unhiding an asset: 

The dialog box reads:

Crash FatalError Access Invalid Tag 12966

The log isn't very helpful

2025-03-03 11:58:43.162 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [FATAL] - DB:DATABASE ::   1.0   DB     db   fatal: Access of invalid tag 12744

 

The asset I'm using is New York Clothes Store - Salon

Steps to reproduce:

  1. Open Daz Studio.
  2. (Turn on IRAY in one of the viewports)
  3. Go to Daz Library/Environment/Architechture/Aureilo/New York Clothes Store - Salon
  4. Open the "New York Clothes Store - Salon" Scene object in to a new scene
  5. There is now a single root level object in the scene: NEW YORK CLOTHES STORE
  6. Select it. Create a new GROUP, parent it to selection
  7. Hide the group
  8. Fatal crash popup appears. (The tag number changes depending on what assets are made. 12744 is most common.)
  9. Clicking OK causes the GUI to disappear. Daz Studio is still running according to task manager

 

Comments

  • Richard HaseltineRichard Haseltine Posts: 108,067

    I get this too, please report it to support. Thoiugh to be strict, the crash is apparently in Iray.

  • crosswindcrosswind Posts: 9,564

    It seemed to be an issue of asset definition, AFAIT (tested with DS 4.22 and 4.23) ~~ 

    There're six decal nodes in the scene but they have an identical Node Name. If you rename their Node Names via Edit > Figure > Scene Identification... to make them totoally different, the issue will be gone.

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  • Richard HaseltineRichard Haseltine Posts: 108,067

    crosswind said:

    It seemed to be an issue of asset definition, AFAIT (tested with DS 4.22 and 4.23) ~~ 

    There're six decal nodes in the scene but they have an identical Node Name. If you rename their Node Names via Edit > Figure > Scene Identification... to make them totoally different, the issue will be gone.

    Thank you for spotting that, please do report it to Daz.

  • crosswindcrosswind Posts: 9,564

    Richard Haseltine said:

    crosswind said:

    It seemed to be an issue of asset definition, AFAIT (tested with DS 4.22 and 4.23) ~~ 

    There're six decal nodes in the scene but they have an identical Node Name. If you rename their Node Names via Edit > Figure > Scene Identification... to make them totoally different, the issue will be gone.

    Thank you for spotting that, please do report it to Daz.

    Okay! 

  • jmucchiellojmucchiello Posts: 621

    Tried renaming those nodes. It still crashed. Thanks for the hope, though. :)

  • Richard HaseltineRichard Haseltine Posts: 108,067

    I haven't tesated, but are you sure you chnaged the names 9to be unique) not just the labels? The Scene pane shows the labels only, that is why it needs to be done through the Scene Identification dialogue.

  • jmucchiellojmucchiello Posts: 621

    Richard Haseltine said:

    I haven't tesated, but are you sure you chnaged the names 9to be unique) not just the labels? The Scene pane shows the labels only, that is why it needs to be done through the Scene Identification dialogue.

    Yeah, I used the scene identification dialogue. I only changed the "Names". And I thought they would be unique: "Iray Decal fix 1" "Iray Decal fix 2".

    This time I did exactly what the video did. Still crashing.

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