Anybody recognize this character (Girl from Rita Hair)

JeffGJeffG Posts: 125

Anybody recognize this character
dForce Rina Hair for Genesis 9 | Daz 3D

Comments

  • NetherFalconNetherFalcon Posts: 885
    edited February 15

    She looks to be a morphed model, possibly a combination of a Colm Jackson like Pallas and a maelwenn model like Artemis here.

    Post edited by NetherFalcon on
  • JeffGJeffG Posts: 125

    Thank you for the pointers, Orange Falcon!

  • NetherFalconNetherFalcon Posts: 885
    edited February 16

    I gave a shot to create her and I think it came out okay.  Not perfect, but it this version didn't take a lot of time.  This one is a combination of Artemis and CJ's Mercia.  She has Artemis's skin.  In case you're curious, the morph percentages: 62% Base Feminine and Artemis and 38.6% Mercia.  I didn't realize until I checked that changing the slider for Artemis also did the Base Feminine, so when I just changed Base Feminine to 100%, the lips became larger, but face a little smaller, so this result was the better of the two.

    Sadly I don't have the hair, but this one is FeSoul's Alysa Hair.  Funny enough, FeSoul almost always uses the G9 Daz Original models for the promo images.  Never a question about who they are!  In that one, it's Victoria and then an unmorphed G9 female.

      

    Rina model.jpg
    1650 x 1470 - 1M
    Post edited by NetherFalcon on
  • JeffGJeffG Posts: 125

    WOW! Thanks for all the valuable info. I really appreciate it!!!

  • JeffG said:

    WOW! Thanks for all the valuable info. I really appreciate it!!!

    You got it!  Happy morphin'!

    Its Morphin Time GIFs | Tenor

  • MelanieLMelanieL Posts: 7,728

    JeffG said:

    Anybody recognize this character
    dForce Rina Hair for Genesis 9 | Daz 3D

    Toyen has a Commercial thread for the hair - maybe ask there? 

  • Fesoul TeamFesoul Team Posts: 21

    Good question. We will use different characters to render our products in the future. I hope you can recognize the correct result. Because that may use many different character deformers.cheeky 

    NetherFalcon said:

    I gave a shot to create her and I think it came out okay.  Not perfect, but it this version didn't take a lot of time.  This one is a combination of Artemis and CJ's Mercia.  She has Artemis's skin.  In case you're curious, the morph percentages: 62% Base Feminine and Artemis and 38.6% Mercia.  I didn't realize until I checked that changing the slider for Artemis also did the Base Feminine, so when I just changed Base Feminine to 100%, the lips became larger, but face a little smaller, so this result was the better of the two.

    Sadly I don't have the hair, but this one is FeSoul's Alysa Hair.  Funny enough, FeSoul almost always uses the G9 Daz Original models for the promo images.  Never a question about who they are!  In that one, it's Victoria and then an unmorphed G9 female.

      

  • Fesoul Team Sorry to bother you.

    I have this product "dForce FE Elegant Wave Long Hair"

    In Daz Studio 4.23 and below, in the Texture Shaded view, when this hair is applied to any figure, the color is white instead of the default.

    This makes an unpleasant viev to work with, can you make any adjustments to that hair?

    I have other hairs products of yours, these do not have such thing.

    Thanks in advance.

  • felisfelis Posts: 5,772

    Halcon Bluesky said:

    Fesoul Team Sorry to bother you.

    I have this product "dForce FE Elegant Wave Long Hair"

    In Daz Studio 4.23 and below, in the Texture Shaded view, when this hair is applied to any figure, the color is white instead of the default.

    This makes an unpleasant viev to work with, can you make any adjustments to that hair?

    I have other hairs products of yours, these do not have such thing.

    Thanks in advance.

    For SBH Viewport color is independent from render color.

    Many/most PA don't change viewport color for the different presets.

    You can yourself make any viewport color as you like. I actually like it is a brighter color, as dark colors can be harder to see. 

  • Fesoul TeamFesoul Team Posts: 21

    Thank you for your visit and suggestions. Our product experience and product model are also being continuously iterated.
    The current product also has settings for "Viewport Color". Please verify it in the next use of hair products. Thank you felis for your explanation. In order to solve your product experience, we have provided a small repair file package for "dForce FE Elegant Wave Long Hair", which can directly overwrite the file with the same name. I hope it will be useful to you. 

    Halcon Bluesky said:

    Fesoul Team Sorry to bother you.

    I have this product "dForce FE Elegant Wave Long Hair"

    In Daz Studio 4.23 and below, in the Texture Shaded view, when this hair is applied to any figure, the color is white instead of the default.

    This makes an unpleasant viev to work with, can you make any adjustments to that hair?

    I have other hairs products of yours, these do not have such thing.

    Thanks in advance.

    zip
    zip
    dForce FE Elegant Wave Long Hair-fix.zip
    16K
  • Seven193Seven193 Posts: 1,142

    JeffG said:

    Anybody recognize this character
    dForce Rina Hair for Genesis 9 | Daz 3D

    Maybe 25%-35% of Josie 9?  Just a guess.

  • Halcon BlueskyHalcon Bluesky Posts: 681
    edited March 12

    Dear Fesoul Team I have applied the small repair file package, still nothing.

    PS. Is not my intention to bother you, if you can see how to fix it, more than very happy, so its up to you.

    Texture Shaded View.png
    3839 x 2075 - 2M
    Post edited by Halcon Bluesky on
  • Fesoul TeamFesoul Team Posts: 21

    Halcon Bluesky said:

    Dear Fesoul Team I have applied the small repair file package, still nothing.

    PS. Is not my intention to bother you, if you can see how to fix it, more than very happy, so its up to you.

     You are too kind. Maybe I didn't understand the requirement, but changing the parameters of the hair color in "Texture Shaded
    " can be done by the "Viewport Color" item. The file I gave just saves the modified parameters. If you are interested, you can modify it according to my picture instructions.

    step.png
    1367 x 996 - 373K
  • NetherFalconNetherFalcon Posts: 885

    Fesoul Team said:

    Halcon Bluesky said:

    Dear Fesoul Team I have applied the small repair file package, still nothing.

    PS. Is not my intention to bother you, if you can see how to fix it, more than very happy, so its up to you.

     You are too kind. Maybe I didn't understand the requirement, but changing the parameters of the hair color in "Texture Shaded
    " can be done by the "Viewport Color" item. The file I gave just saves the modified parameters. If you are interested, you can modify it according to my picture instructions.

    Thanks, FeSoul!  I can confirm this works.  I kind of like the rainbow colors, but it can be distracting and it works better when we can have the shader in Iray match in Texture Shaded Viewport.  

  • Fesoul Team "A picture is worth than a thousand words"

    You can see the screenshot, I used the "FE Soft Wave Long Hair" just to illustrate it.

    Now compare with the screenshot above and notice the difference.

    The late hair is displaying ok.

    FE Soft Wave Long Hair.png
    3839 x 2075 - 2M
  • Fesoul TeamFesoul Team Posts: 21

    Halcon Bluesky said:

    Fesoul Team "A picture is worth than a thousand words"

    You can see the screenshot, I used the "FE Soft Wave Long Hair" just to illustrate it.

    Now compare with the screenshot above and notice the difference.

    The late hair is displaying ok.

    This is a very good question!
    You need to first understand the difference between "SBH hair" and Geometry hair. SBH hair is made up of points and lines, while Geometry hair is made up of faces. In daz, only hair made up of points and lines has the "Viewport Color" option, so it can show color in the "Texture Shaded" window. Therefore, our products will be represented by the prefix "dForce" or "dForce Strand-Based FE **** Hair". Of course, there is also a type of hair that is not made by SBH technology that can also be dForce. This is why we use different names to distinguish them later. 

  • GeorgehazeGeorgehaze Posts: 187

    JeffG said:

    Anybody recognize this character
    dForce Rina Hair for Genesis 9 | Daz 3D

     

    Did you ever receive a reply from this? The item keeps popping up in email adds that I'm receiving and I would love to have the model AND the hair....

     

     

  • LeanaLeana Posts: 12,764
    edited April 22

    Georgehaze said:

    JeffG said:

    Anybody recognize this character
    dForce Rina Hair for Genesis 9 | Daz 3D

    Did you ever receive a reply from this? The item keeps popping up in email adds that I'm receiving and I would love to have the model AND the hair....

    https://www.daz3d.com/forums/discussion/comment/9072086/#Comment_9072086

    Post edited by Leana on
Sign In or Register to comment.