Perfection is Hard
in The Commons
Building out a scene with props and came across this. i had it turn 180 degrees to match the tiles but cant seem to get it to match right.

Comments
It is hard. Generally reality fails badly and perfection only appears in computer images.
However, to get closer to a version of perfection, sometimes you need to re-texture completely. Polyhaven has some good tileable textures you might find useful with future projects : https://polyhaven.com/textures/floor
Regards,
Richard
Never heard of this webiste! I was looking for some road assets in the store and didn't find what i was looking for. Thanks for this!
https://ambientcg.com/ also have a lots of materials and HDRI.