Foot as hand?

Oso3DOso3D Posts: 15,094

Are there any geografts or mods or anything that can make feet function like hands?

 

Comments

  • BeeMKayBeeMKay Posts: 7,019
    edited August 2015

    http://www.daz3d.com/ape-world-2-orangutan-hd

    you'll probably have to split that from the main morph, no idea if it can be dialed in separately.

     

    Post edited by BeeMKay on
  • namffuaknamffuak Posts: 4,455

    Are you looking for foot at end of arm and substituting for hand, or foot at end of leg being used to grasp things?

  • Oso3DOso3D Posts: 15,094
    edited August 2015

    Foot at end of leg being used to grasp things. Ideally something that can be posed like a hand.

    Obviously I could try to put arms of a second figure sticking out of the first figure and hide the transition somehow, but that's not ideal.

     

    Post edited by Oso3D on
  • JOdelJOdel Posts: 6,322

    Pretty sure the Genesis Gorilla has a handfoot. Not sure that it can be used with any other figure though. Think it's an FBM.

  • namffuaknamffuak Posts: 4,455

    G3F has two bones per toe for all five toes, so implementing a grasp should be possible with just posing and the parameter dials; earlier figures would need to be done with morphs.

  • Oso3DOso3D Posts: 15,094
    Definitely a point in favor of G3. Down the toad that might bring interesting possibilities to creatures.
  • scathascatha Posts: 756

    Pretty sure that apeworld for G2M has it too... and that's easy to adapt to G2F as well, I'd think.

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