Dream Home - Kitchen Empty Space
Stryder87
Posts: 899
I have the entire Dream Home set, totally awesome, and decided to make a scene with the entire thing loaded up instead of just partials and discovered a spot in the kitchen where there's a hole in the counter and nothing to indicate what would go in it. Does anyone have any ideas? There are only appliances associated with the kitchen.
Also, there are a couple rooms like the Retreat that have no furniture associated with it, or don't really match the names of them (the Childrens furniture loads into the Main Floor Guest Room, not Loft (which doesn't even exist as a room) which the children's furniture set loads as (Loft_Bed). Is this just a minor typing error for the Childrens Furniture perhaps, and the rooms with no furniture packages are like that so I can load my own pieces as I see fit?
And... can someone tell me how to fill the bathtub and the pool with water??? hahaha I'm not sure how to do that... 
Thanks!

Comments
That hole is for the sink, which comes with it, but does not come preloaded. YOu have to manually load it into the scene. It will automatically go fit in the hole.
Yeah, there's two sinks that you have to add. The one for the island is the "S" sink.
Excellent! Thanks guys.
Now how about the water?
You can always take a pool from another product, opague out (Surfaces Pane) the pool and use the water plane. So many products have pools! (The latest being Stonemason's The Pool House. There's also Indoor Pool House, Wisterial Pool House, etc) Or create a primitive plane and do it from scratch.
Haven't used that bathroom for a while, but I think I recall there's a piece of geometry over the bathtub that you have to hide to get the water effect?
Yes there is. Once you hide it the tub is visible, but there's no water in it. I'm just wondering if it's easy to create a water plane? I have no idea how to do that. I haven't gotten that advanced yet. haha
Water planes aren't that hard, just adjusted to fit the hole in question. The shaders for the water are another matter, but IIRC there are some basic shaders that work pretty well in presets. If you're not getting the effect you want, then you can tweak it until it looks right.
Ok, but how do you create them in the first place? I don't see anything related to 'Planes' under the Create menu, only Primitive, Null, Group, Node Instance(s), Geometry Shell....
Edit: I found a tutorial here: http://afina79.deviantart.com/art/Creating-Water-In-Daz-Studio-159064896 It works good, plus it has a link to some free water textures to use as maps. Testing it right now and it's looking pretty good. Hopefully I can save it as a Scene Preset and import it and resize it wherever I need some water!
Thanks for the help!
You've found it. Create>Primitive (also available from the toolbar) gives you the option of adding one of many different shapes to your scene: Cube, Cylinder, Cone, Sphere, Torus, and yes, Plane. And don't forget, don't just click-click-accept — look at the size settings to make sure you're about to get what you actually want.
I know this is an old thread, but I noticed the link shown above for the tutorial has changed. The new one is: http://www.deviantart.com/art/Creating-Water-In-Daz-Studio-159064896