PTEX rendering ?
DigiDotz
Posts: 515
So i'm experimenting - I quickly painted Gen3 in mudbox using PTEX, exported the ptx
In daz I loaded genesis3 and used to obj exported from mudbox to load new uv in Daz and then loaded the ptx into the diffuse channels
Now, when (in 3delight) I render a medium size image I get squares appearing, but if i render a larger image all is ok
attached 2 images(the larger resized for the forum comparison
totally new to ptex so trying to find out a bit, anyone know much about using it with Daz Studio, or if the above method is right or not?

Comments
Which is your shading rate?
CORRECT .it was just the shading rate -thanks GiGi_7