Help with making clothes - arms/legs issue
ladywolf1
Posts: 128
Hi I've been learning how to make clothes for DAZ everything fits... But when I lift arms or open legs this happens (see attached) the mesh completely tear and deform weirdly.
I'm thinking is a weight issue problem but I'm not sure if that's the issue or what else and especially how to solve it. I used the weight transfer method from daz figure to the object converted in OBJ. Any help please? Thanks



Comments
Yes, you need to use the Node Weight Map Brush tool to smooth and adjust the weight maps in those areas, which are always tricky for the auto-projection to handle as there are a lot of nearby parts from which weights may be projected. You will also need to create morphs to match the joint correction morphs on the figure.
Mada has a list of tutorials all about making clothes, including what to do with your problem.