genesis 9 export .fbx eyelash and eyes error in unity
trojanx97
Posts: 51
i wanted to export a gen9 model as .fbx to use on another computer for different project ( without using daz to unity bridge )
but when i imported my model on unity this(image attached below) is the errors i am getting
can somebody please help me find a solution :)

Comments
Any opacity or transparent slot there in Unity... ? for instance that texture map of eyelashes is for opacity rather than Base map with white color...