Victoria 7

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Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    Have fun on the upgrade treadmill…........


    If we didn't, we'd still be using Dork and Posette :)
  • JPayneJPayne Posts: 79
    edited December 1969

    I'm a bit disappointed that there wasn't a change in the eyebrow area as all the SSS and other effects seem to wash them out. I though for sure the new Gen figure would go back in time a bit and create a zone to separate the brows from the face shader.

  • Subtropic PixelSubtropic Pixel Posts: 2,388
    edited December 1969

    Okay, I have looked at some promo images and I have looked at some images in this thread. This will sound harsh, but I must say my feelings. G3 and V7 may yet one day become the standard, but I don't think that day is here yet.

    I'm sorry but I don't see it; not yet I don't! The better bends, the more expressions, etc; it's not there to my eyes. I saw one image comparing upper body. I'm sorry, but the lady's shoulder in the G3/V7 image looked uncomfortable to me, her deltoids were far too pronounced, almost like she's shrugging her left shoulder. In fact, I initially chose the Genesis 2 image as the one I thought "had to be" G3 (given all the hoopla). Then I read the caption.

    In other images, I am not so sure about how her facial features look, particularly around the eye sockets, along the side of the face and down the jawline; it didn't look masculine, but it didn't look feminine either. I don't often have or see such troubles with G2, either in my own work or in others'.

    And in the promo images, I am seeing less definition in the hips and legs in Genesis 3. I am a "leg man", so trust me when I say I know legs. :cheese: Others may disagree, but to me G3 legs seem to be a bit more flaxen, a bit less defined, a bit "less".

    Maybe as others say, we are still in "early times". I hope that is true. For RIGHT NOW, however, I don't think any of the V3 bundles are worth their price; completely based on the points I made above. I plan to wait and see what develops.

  • DisparateDreamerDisparateDreamer Posts: 2,520
    edited December 1969

    well all i can say is, I'm waiting on a refund and then I plan to get V7. the base genesis texture isn't very good to work with, then again do we ever use the base texture? But it makes it hard to do a render in the meantime. But i am definitely impressed with the new body. meanwhile i'm doing mostly animals in Iray (can't WAIT till LAMH is updated for Iray, I will be freaking out and over the MOON with happiness!! Can't live without LAMH!) anyway sidetracked.... but i can't wait to play with V7

  • nicsttnicstt Posts: 11,715
    edited June 2015

    Seems to be a bug on the genitals; cant post a picture due to terms of service.

    Not really looked at the gens addition till now, but the geocrafted area shows up differently with the same settings.

    EDIT
    That's with the IRAY textures not the 3Delight; they work well under IRAY too - or competitively.

    Post edited by nicstt on
  • Oso3DOso3D Posts: 15,085
    edited December 1969

    Subtropic: I think at least part of the problem is that, to be frank, a lot of hobbyists just aren't very good at using the figures. Making a character really seem ALIVE takes a bit of artistry and an eye toward good expressions.
    So they set a few poses and you get dolls flopped on the screen looking weird.

    What will be interesting is when the power users really get up to speed on G3, and see what they can pull off. I'm eager to see what Mec4d renders look like, for example.

    Now, personally, I don't think G3 is enough of a difference, what with all the other hurdles, to get on board. I think individual skill is a far bigger element to stuff looking good than the model. (Though I mostly thing G1>G2 was worth it, because of additional controls)

    Though I expect in a year or so I'll probably be picking up G3 stuff, despite my protests.

  • jestmartjestmart Posts: 4,449
    edited December 1969

    I am surprised no one has posed this question yet; should Genesis 3 be called Genesis? Genesis 1 (or Classic as I prefer) was more than a new figure it was the introduction of a new groundbreaking, award winning TriAx weight map system. Genesis 2 was a concession that a single base had issue that where not easy if at all possible to overcome. But Genesis 3 has dropped TriAx weight mapping in favor of an industry standard system, the mesh has been simplified and has a topology similar to that of a gaming mesh, it is not Genesis.

  • larsmidnattlarsmidnatt Posts: 4,511
    edited June 2015

    jestmart said:
    I am surprised no one has posed this question yet; should Genesis 3 be called Genesis?

    ...But Genesis 3 has dropped TriAx weight mapping in favor of an industry standard system, the mesh has been simplified and has a topology similar to that of a gaming mesh, it is not Genesis.

    Well we had this discussion when Genesis 2 came out as well right? Its a marketing term first and foremost. So the name means not so much.

    And also I wouldn't say the mesh got THAT much simpler. It's still not a gaming mesh persay. The improvements in the poly flow benefit lots of people, not gamers.

    People keep up bringing up games but in reality its not as much to do about that.

    Post edited by larsmidnatt on
  • wizwiz Posts: 1,100
    edited December 1969

    I tried that. They don't care. So I just buy the bare minimal now and keep a truckin. No longer will I spend thousands of dollars per generation. But even with me reducing my spend by 90+%. They seem to be doing well. So nothing we can do.

    Give me tools for HD morphs. Might spend monies. They won't. I know this. Shame really.


    If you want a "the Emperor wears no clothes" moment, try using displacement maps to do the same thing you'd do with HD morphs. I've been comparing the two, even playing with translating HD morphs to displacement maps, and getting some pretty good results.

    Some things to keep in mind.
    + Displacement maps are cross platform compatible.
    + Displacement maps are better for animating things like pulsing veins or muscle tension than HD morphs, provided the platform supports texture animation (DAZ studio is weak in this area, even with plugins).

    - The biggest problem with displacement maps is what I like to call "UV Hell", the weird tendency of some vendors to make their own UV maps when it's totally unnecessary.
    - Using multiple displacement maps generally requires LIE, and that's awkward.

  • larsmidnattlarsmidnatt Posts: 4,511
    edited December 1969

    Displacements are problematic for me frankly. And I don't use LIE because I dont render natively in DS. But thanks.

    The UV thing is always an issue, but morphs don't have that complication as they can be used with any UV set.

  • HavosHavos Posts: 5,573
    edited December 1969

    Interesting that a G3F vendor item has appeared in Renderosity today, and there are two items for her at the "unmentionable" site. Two days from a new figure release to getting support from 3rd party sites, I wonder if that is a record?

  • larsmidnattlarsmidnatt Posts: 4,511
    edited December 1969

    Havos said:
    Interesting that a G3F vendor item has appeared in Renderosity today, and there are two items for her at the "unmentionable" site. Two days from a new figure release to getting support from 3rd party sites, I wonder if that is a record?

    Vicky always gets very particular things out the door very quick at certain places. Anytime there is a new Daz dolly a particular thing comes out almost overnight. Lots of demand for it.

    What happens at rendo however is anyones guess.

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    And also I wouldn't say the mesh got THAT much simpler. It's still not a gaming mesh persay. The improvements in the poly flow benefit lots of people, not gamers.

    People keep up bringing up games but in reality its not as much to do about that.


    Well, not exactly...have you looked at the complexity/poly count on some of the main character meshes in the latest games?

    They are getting close to or, in some cases, surpassing the poly count of the new base figures (some games are in the 30 to 40k range (tris)). Even some of the NPC (especially 'boss' characters) are getting way up there. Of course there is extensive use of LOD and all sorts of texture tricks to reduce the load when that high a level isn't needed.

  • almahiedraalmahiedra Posts: 1,365
    edited December 1969

    Kharma said:
    gilikshe said:
    I don't know if somebody test heels fit (I only achieve page 22 of this thread), but here I post mine. G2F boot to G3F

    how did you get the boots to fit, I have been trying but they don't seem to want to

    With tranfer rigging, see SY tutorial:
    http://sickleyield.deviantart.com/art/A-Reminder-on-Autofitting-Shoes-to-Genesis-2-412985230
    G3F bigtoe is a little problem, but I suppose I had not patience trying to do it fast.

  • The Blurst of TimesThe Blurst of Times Posts: 2,410
    edited December 1969

    Havos said:
    Interesting that a G3F vendor item has appeared in Renderosity today, and there are two items for her at the "unmentionable" site. Two days from a new figure release to getting support from 3rd party sites, I wonder if that is a record?

    The unmentionable site has tongue controls and controls for the Genesis 3 Genital prop. Pretty much a guarantee for sales to that segment of the audience (which I neither admit nor deny being a member of).

    I must say the Genesis 3 genitals are quite pretty, but that's probably the limit on that discussion here. I got the impression that the G2 genital props were more of a holdover from Genesis 1. I guess the new mapping required something new between the legs? Or is there a slight sea change towards a bit more naughty here? Rendo's data leak left the door open a bit for a few more sales here.

    I'm sure Michael 7 will have a shiny new, uh, stick for Genesis 3.

  • Cayman StudiosCayman Studios Posts: 1,138
    edited December 1969

    lee_lhs said:
    The question is, how long is a decent period before a new generation should be relased? 5 years, ten years?
    Don't get me wrong, the only thing of G3F I own is the Starter Essentials right now.
    But I think it's a valid question... if the new generation had come out six months later, in 2016, would that be a proper "distance"? Or still cause the same uproar?
    *crawls back to hole for more musings*

    I would say that it is not necessarily the time between generations that matters so much as the justification for a new generation. Most of the Vicky/Mike generational leaps so far have had clear and significant points of difference. I am not sure that Genesis 3, certainly from the user's perspective, is that different from Genesis 2. Genesis 2 also has the benefit of a whole back catalogue of textures which can be used, something which it looks like Genesis 3 won't have.

  • jakkujakku Posts: 91
    edited June 2015

    IronSite said:
    Is it just me, or are the G3F Fitness and Tone Body Morphs lacking in muscle detail compared to the equivalent G2F morphs?

    I have bought these morphs packs three times now, and for some reason to me they seem to get less detailed with every new generation.

    Post edited by jakku on
  • larsmidnattlarsmidnatt Posts: 4,511
    edited December 1969

    mjc1016 said:

    Well, not exactly...have you looked at the complexity/poly count on some of the main character meshes in the latest games?

    I just think the gaming tilt to the discussion is overdone. I could say a lot more around it but that would just be giving the issue more time than I think it's really worth.
  • jakkujakku Posts: 91
    edited December 1969

    I am sooo looking forward to the Victoria 7 HD Add-on :)

    I hope they release it soon :) but not "DAZ soon" :D

    I also really hope that we will see many shoes from Chungdan for G3F. The "Strap Pumps for Genesis 2 Female(s)" are amazing! Highly recommended, extremely high quality. True craftsmanship :)

    /cheers

  • DAZ_SpookyDAZ_Spooky Posts: 3,100
    edited June 2015

    Jakku said:
    I am sooo looking forward to the Victoria 7 HD Add-on :)

    I hope they release it soon :) but not "DAZ soon" :D

    I also really hope that we will see many shoes from Chungdan for G3F. The "Strap Pumps for Genesis 2 Female(s)" are amazing! Highly recommended, extremely high quality. True craftsmanship :)

    /cheers

    Victoria 7 is HD. Does that mean DAZ Soon is two days ago?
    Post edited by DAZ_Spooky on
  • The Blurst of TimesThe Blurst of Times Posts: 2,410
    edited December 1969

    Victoria 7 is HD.

    I was quite surprised to see the HD dials in the various Victoria 7 morph packages.

    At least the weekend is almost here so I can try spinning those dials...

  • jakkujakku Posts: 91
    edited June 2015

    Jakku said:
    I am sooo looking forward to the Victoria 7 HD Add-on :)

    I hope they release it soon :) but not "DAZ soon" :D

    I also really hope that we will see many shoes from Chungdan for G3F. The "Strap Pumps for Genesis 2 Female(s)" are amazing! Highly recommended, extremely high quality. True craftsmanship :)

    /cheers

    Victoria 7 is HD.

    hmm, I do not have a HD dial. Is it bought separately? or in the figure, looking at the knees, hands and feet, she does not look HD at all

    Post edited by jakku on
  • Oso3DOso3D Posts: 15,085
    edited December 1969

    Really wish so much of cgi didn't revolve around porn. :/

  • carrie58carrie58 Posts: 4,076
    edited December 1969

    Jakku said:
    Jakku said:
    I am sooo looking forward to the Victoria 7 HD Add-on :)

    I hope they release it soon :) but not "DAZ soon" :D

    I also really hope that we will see many shoes from Chungdan for G3F. The "Strap Pumps for Genesis 2 Female(s)" are amazing! Highly recommended, extremely high quality. True craftsmanship :)

    /cheers

    Victoria 7 is HD.

    hmm, I do not have a HD dial. Is it bought separately? or in the figure, looking at the knees, hands and feet, she does not look HD at all

    Some of the shaping dials are HD

  • RedzRedz Posts: 1,459
    edited December 1969

    Is there still a HD add-on to come though? I was confused because I saw those HD dials, but also saw the thigh high boots in the store had fits for V7 and for V7HD.

  • jakkujakku Posts: 91
    edited December 1969

    hmm, I can only see HD morphs for the brows and such, not a single one for the body or full hd like genesis 2 had

    What are these hd morphs called, please?

  • vrba79vrba79 Posts: 1,432
    edited December 1969

    You haven't even gotten all the kinks worked out of Genesis 2, and you're already trotting out Genesis 3? This is...insulting.
    Have you gone mad? Please tell me the vendors and artists aren't going to already dump Genesis 2 in favor of this.

  • FSMCDesignsFSMCDesigns Posts: 12,842
    edited December 1969

    Yep, time to jump on board, or continue enjoying what you have, LOL.

    Hopefully there will be a way to use Genesis 3 clothing on GF2 and even Gen1 like we did in the past.

  • larsmidnattlarsmidnatt Posts: 4,511
    edited June 2015

    vrba79 said:
    You haven't even gotten all the kinks worked out of Genesis 2, and you're already trotting out Genesis 3? This is...insulting.
    Have you gone mad? Please tell me the vendors and artists aren't going to already dump Genesis 2 in favor of this.

    I wouldn't take it personal. and going forward expect a 2 year turn-around for each generation.

    People said G1 never had all it's kinks worked out before G2 came along. The argument was that G2 fixed many of the quirks G1 had. Some one will say the same about G3. That's just the cycle.

    And of course Vendors will do what they do. Expect to see outfits from G1 remastered for G3, heck we might even get a few V4/G2 items redone for G3. It's pretty predictable :)

    I wouldn't get upset about it.

    Post edited by larsmidnatt on
  • larsmidnattlarsmidnatt Posts: 4,511
    edited June 2015

    Jakku said:
    hmm, I can only see HD morphs for the brows and such, not a single one for the body or full hd like genesis 2 had

    What are these hd morphs called, please?

    use the search feature (assuming you use parameters and not shaping anyway. I never use shaping).

    Just type HD. there are a good amount of them in there. BUt like others have said, its not like V6 was. Not HD head and HD Body.

    Its more like the creature creator product line was. Broken into areas. Which is awesome IMO.

    They don't list the morphs on the product page, which is strange to me.

    Post edited by larsmidnatt on
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