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Daz 3D Forums > 3rd Party Software > Unity Discussion

It worked - and 60 FPS with DAZ hair!!! How to fix glossiness?

rmdhawaii_1879cab1b7rmdhawaii_1879cab1b7 Posts: 15
October 2023 edited October 2023 in Unity Discussion

I haven't touched my DAZ characters in Unity in forever, so I was plesantly surprized after using the DAZ to Unity Bridge that the performance is excellent at 60 FPS. OMG! AMAZING!

I also didn't have to anything on the character

I had to modify the Editors/Daz3DDTUImporter.cs because I was getting a 'trying to use a material that's been deleted' message. I just had to comment out line 871 as shown below.

                            {
                                    //Debug.Log("remapping: " + renderer.sharedMaterials[i].name + " to " + dict[key].name);
                                    copy[i] = dict[key];//fill copy

                            }

 

I'm using Unity 2022.3.10f1 (Yes, I know about version), 3D Sample Scene (HDRP), and the only thing I don't know how to fix is the glossiness in the skin. The skin looks super oily. Is it the skin shader or the environment? Any suggestions on how to fix this?

Thanks!

 

Post edited by rmdhawaii_1879cab1b7 on October 2023

Comments

  • ARealitiARealiti Posts: 158
    October 2023 edited October 2023

    Lighting, material/shader setup, lighting in that order. There is no easy way to get great results.

    Post edited by ARealiti on October 2023
  • rmdhawaii_1879cab1b7rmdhawaii_1879cab1b7 Posts: 15
    October 2023 edited December 2023
    Still? Previously, using the Heretic demo, I was able to get good results, but what a pita! I had to modify/create textures and modify the material.
    Post edited by rmdhawaii_1879cab1b7 on December 2023
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