Show Us Your Iray Renders. Part III

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Comments

  • KhoryKhory Posts: 3,854
    edited December 1969

    I’ll note, in case it wasn’t obvious. that I didn’t design the robot (I rarely make models)

    Not to worry. I was complementing the use of shaders and your render.

  • L'AdairL'Adair Posts: 9,479
    edited December 1969

    Holy Cow!

    4.8 has just been released... and there are a number of new products just for Iray! Woohoo!

    Must go check them out...

    :-)

  • KhoryKhory Posts: 3,854
    edited December 1969

    and there are a number of new products just for Iray! Woohoo!

    These are just the first wave. I know there are more for tomorrow as well.

  • TenmaruTenmaru Posts: 105
    edited December 1969

    Sooo looking forward to Unshaven 2 with Iray Hair presets :roll:

    Khory said:
    and there are a number of new products just for Iray! Woohoo!

    These are just the first wave. I know there are more for tomorrow as well.

  • namffuaknamffuak Posts: 4,406
    edited December 1969

    Khory said:
    and there are a number of new products just for Iray! Woohoo!

    These are just the first wave. I know there are more for tomorrow as well.

    We're all going to go bro-oke!

    Ah - maybe. My credit card just let out a shriek and ran outdoors.:P

  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    Yeah Unshaven 2 ready for tomorrow May.27 ;)

    guys the manager installed 4.7 without Iray what is going on ?
    manually it give also 4.7 option

  • L'AdairL'Adair Posts: 9,479
    edited May 2015

    Khory said:
    and there are a number of new products just for Iray! Woohoo!

    These are just the first wave. I know there are more for tomorrow as well.


    It's like Christmas in July, only early. ;-)
    So many things to buy, so little money...

    Sooo looking forward to Unshaven 2 with Iray Hair presets :roll:

    I've got some store credit I've been holding onto just for Unshaven 2. Like you, I hope it's released soon.

    We're all going to go bro-oke!

    Ah - maybe. My credit card just let out a shriek and ran outdoors.:P

    LOL, Mine, too.

    Will our wallets/pocketbooks survive the next few days?

    Post edited by L'Adair on
  • L'AdairL'Adair Posts: 9,479
    edited December 1969

    MEC4D said:
    Yeah Unshaven 2 ready for tomorrow May.27 ;)

    Hallelujah!

    And a few other exclamations not appropriate for mixed company, (or the forum!)

  • TenmaruTenmaru Posts: 105
    edited December 1969

    Not working for me either. Store glitch as always? I guess I'll sleep on it anyway

    MEC4D said:
    Yeah Unshaven 2 ready for tomorrow May.27 ;)

    guys the manager installed 4.7 without Iray what is going on ?
    manually it give also 4.7 option

  • CypherFOXCypherFOX Posts: 3,401
    edited December 1969

    Greetings,
    I'm fairly sure they didn't manage to put DAZ Studio 4.8 in the hopper to release; I'm also sure that'll be fixed in the morning.

    I'm glad it's just the first wave; it's a little too HDRI-heavy for me. I'd love to see HDRIs mixed with matte objects for complex shadow-catching... I picked up a few nice things, though, and I'm looking forward to more shaders!

    -- Morgan

  • JimbowJimbow Posts: 557
    edited December 1969

    Ta very much, Cath :) What period are you making?


    MEC4D said:
    Wonderful work Jim , remaking myself English historic uniform right now too

    Jimbow said:
    My first napoleonic render in iray, using one of the hi-rez HDRs from NoEmotion for the distant landscape, sky and lighting:
    http://noemotionhdrs.net/

    Clothing and kit made in Marvelous Designer.

    In the gallery also: http://www.daz3d.com/gallery/#images/69997/

  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    Victorian 1880

    Jimbow said:
    Ta very much, Cath :) What period are you making?


    MEC4D said:
    Wonderful work Jim , remaking myself English historic uniform right now too

    Jimbow said:
    My first napoleonic render in iray, using one of the hi-rez HDRs from NoEmotion for the distant landscape, sky and lighting:
    http://noemotionhdrs.net/

    Clothing and kit made in Marvelous Designer.

    In the gallery also: http://www.daz3d.com/gallery/#images/69997/

  • JimbowJimbow Posts: 557
    edited December 1969

    Otetiani (He Is Prepared). Just had to try a woodlands Native American. Mid-18th Century warrior of the Iroquois Confederacy. Marvelous Designer used to drape the Romantic Shirt and create the clothing.

    Gallery upload: http://www.daz3d.com/gallery/#images/70680/

    Otetiani_JimBowers2015.jpg
    768 x 1106 - 506K
  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    wow it working it updated itself , no more beta check your DS beta is gone

    Tenmaru said:
    Not working for me either. Store glitch as always? I guess I'll sleep on it anyway

    MEC4D said:
    Yeah Unshaven 2 ready for tomorrow May.27 ;)

    guys the manager installed 4.7 without Iray what is going on ?
    manually it give also 4.7 option

  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    Love it !

    Jimbow said:
    Otetiani (He Is Prepared). Just had to try a woodlands Native American. Mid-18th Century warrior of the Iroquois Confederacy. Marvelous Designer used to drape the Romantic Shirt and create the clothing.

    Gallery upload: http://www.daz3d.com/gallery/#images/70680/

  • JimbowJimbow Posts: 557
    edited December 1969

    Merci beaucoup :)


    MEC4D said:
    Love it !
  • kyoto kidkyoto kid Posts: 41,847
    edited May 2015

    MEC4D said:
    Yeah ... you still need a card for your monitor or everything will be overloaded .. you will free the system from the GPU and have it working exclusive for renders or use it when the scenes are not bigger than 2GB

    Kyoto Kid said:
    MEC4D said:
    My info is from Nvidia Iray FAQ
    the scene must be able to be loaded into the GPU so in this case the lower memory card will be ignored if the scene use greater amount of video memory and only the GPU with higher memory will be used
    I guess we saying the same stuff just with different approach
    so in this case the 690 will be not used at all by Iray and ignored
    that why it is important to have all cards with the same memory to use all CUDA cores from different GPUs


    MEC4D said:

    iray will ignore the 2GB GPU and only utilize the 12GB GPU
    Iray will use whatever GPUs it sees within the system

    Logic contradiction (morning head explosion).

    If you set Iray to use the CUDA cores on a GTX 690 in a system, then Iray will be limited to using the size of the 2GB VRAM of the 690 - no matter how much VRAM is available on any bigger card being used.

    A Titan X used together with any card having less VRAM will result in Iray being limited to using the VRAM size of the lesser card.
    .


    ...so the 690 would not work as a "de facto" Tesla compute unit even if not in SLI mode? Bugger.
    ...so that's the only advantage one gets with having both a GPU with a lot of memory and one with less.
    Post edited by kyoto kid on
  • DisparateDreamerDisparateDreamer Posts: 2,520
    edited December 1969

    Mec4D, i tried using one of your free lights for Iray, but i don't know how to install it. It is an Exr file.... Kept meaning to ask you how to use it. Also looking forward to other lights from you. And your unshaven 2, which i am watching for!

  • MEC4DMEC4D Posts: 5,249
    edited May 2015

    Kyoto Kid ..that is correct
    ---------------------

    belovedalia

    did you got the one with the scene ? you need to unzip and out it under MY Library
    and open the scene
    if you got just the HDRI then load it via the Environment where is Sky and Sun
    but you have to switch on too for Dome with Finite or Infinite Sphere

    and talking about Unshaven2
    I am playing lately with the Unshaven hair shader and seems it is good for other stuff like feathers and clothing just use the SSS only on one side polys but avoid clothing or will looks like wet waxy surface , bellow some quick tests , no textures just unshaven 2 shader .. figure is Olympia

    Hair and feathers are trans-mapped with opacity map , some hair opacity maps are bad as they are not white and black but gray to simulate transparency but now not need anymore


    Mec4D, i tried using one of your free lights for Iray, but i don't know how to install it. It is an Exr file.... Kept meaning to ask you how to use it. Also looking forward to other lights from you. And your unshaven 2, which i am watching for!
    angel6.jpg
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    Post edited by MEC4D on
  • Richard HaseltineRichard Haseltine Posts: 107,949
    edited December 1969

    Strictly speaking this isn't an Iray tip, but it's something I only just noticed.

    If you have a long series of connected links (chain, tentacle, whatever), you can enter Edit mode (right click on one item in parameters, toggle Edit mode).
    If you then select multiple sections of the chain, you can 'bend' ALL sections at once, curving it rather fluidly. Also, rotation will cause it to spiral nicely.

    It's also nice, if they are a linked chain, that you can click on a root item, then another item further down the list, and select everything in between.

    I had a lot of trouble with tentacles, hoses, and similar until I figured this out.

    You shouldn't need to be in Edit mode to do this. You do, however, need Consolidate Properties checked and Display Separate Items unchecked in the Parameter pane option menu.

  • thomas.s.wendelthomas.s.wendel Posts: 2
    edited May 2015

    removed by poster

    Post edited by thomas.s.wendel on
  • DisparateDreamerDisparateDreamer Posts: 2,520
    edited December 1969

    MEC4D said:
    Kyoto Kid ..that is correct
    ---------------------

    belovedalia

    did you got the one with the scene ? you need to unzip and out it under MY Library
    and open the scene
    if you got just the HDRI then load it via the Environment where is Sky and Sun
    but you have to switch on too for Dome with Finite or Infinite Sphere

    and talking about Unshaven2
    I am playing lately with the Unshaven hair shader and seems it is good for other stuff like feathers and clothing just use the SSS only on one side polys but avoid clothing or will looks like wet waxy surface , bellow some quick tests , no textures just unshaven 2 shader .. figure is Olympia

    Hair and feathers are trans-mapped with opacity map , some hair opacity maps are bad as they are not white and black but gray to simulate transparency but now not need anymore


    Mec4D, i tried using one of your free lights for Iray, but i don't know how to install it. It is an Exr file.... Kept meaning to ask you how to use it. Also looking forward to other lights from you. And your unshaven 2, which i am watching for!

    I got "MEC4D_HDRI_exp2.0_outdoor_ambient.zip" when it upzips its an Exr file, "MEC4D_HDRI_exp2.0_outdoor_ambient.exr" and i don't know that format, how to install/where to install it. :/

  • BeeMKayBeeMKay Posts: 7,019
    edited May 2015

    exr is the ending of a HDRI file.
    You can basically install the exr (HDRI) File in any directory you want.
    For example, I have storied alll HDRI in E.\HDRI, which is nowhere near my regular content library.
    When you go to the Environment render tab, click on the small image in "Environment Map" and select "browse". Go to the location where you have stored the exr file. Select it, and it will be used in your render.

    Post edited by BeeMKay on
  • rovrov Posts: 46
    edited December 1969

    Has anyone been able to succesfully get the private build version of 4.8? All it want's to download is 4.7
    Mec ... you said it updates all by itself. I'm still seeing the public version .....

    In the meantime.
    Mercedes free .obj model rendered with lucian castle hdr map. Played heavily with scaling, camera settings, vignetting, bloom and tonemapping to get this particular kindda lensfilter effect look :-). Made one complete render with all settings and one of the car alone with clean settings.
    Put the car as a seperate layer on top in Photoshop. Applied a little motion blurr and put the layerstyle on luminosity with a 40% opacity and did an additional minor curve adjustment for the finishing touch.

    mercedes-final.jpg
    1170 x 675 - 438K
  • scorpioscorpio Posts: 8,533
    edited December 1969

    MEC4D said:
    Kyoto Kid ..that is correct
    ---------------------

    belovedalia

    did you got the one with the scene ? you need to unzip and out it under MY Library
    and open the scene
    if you got just the HDRI then load it via the Environment where is Sky and Sun
    but you have to switch on too for Dome with Finite or Infinite Sphere

    and talking about Unshaven2
    I am playing lately with the Unshaven hair shader and seems it is good for other stuff like feathers and clothing just use the SSS only on one side polys but avoid clothing or will looks like wet waxy surface , bellow some quick tests , no textures just unshaven 2 shader .. figure is Olympia

    Hair and feathers are trans-mapped with opacity map , some hair opacity maps are bad as they are not white and black but gray to simulate transparency but now not need anymore


    Mec4D, i tried using one of your free lights for Iray, but i don't know how to install it. It is an Exr file.... Kept meaning to ask you how to use it. Also looking forward to other lights from you. And your unshaven 2, which i am watching for!

    I got "MEC4D_HDRI_exp2.0_outdoor_ambient.zip" when it upzips its an Exr file, "MEC4D_HDRI_exp2.0_outdoor_ambient.exr" and i don't know that format, how to install/where to install it. :/

    That can be used as an environment map

    mec4dhdri.JPG
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  • scorpioscorpio Posts: 8,533
    edited May 2015

    Sorry double post

    Post edited by scorpio on
  • sheedee3Dsheedee3D Posts: 214
    edited December 1969

    Quick question...


    Where can i get Mec4d free light?...:roll:

  • Joe.CotterJoe.Cotter Posts: 3,362
    edited December 1969

    Jimbow said:

    Very nice. :)

  • Takeo.KenseiTakeo.Kensei Posts: 1,303
    edited May 2015

    MEC4D said:

    belovedalia

    did you got the one with the scene ? you need to unzip and out it under MY Library
    and open the scene
    if you got just the HDRI then load it via the Environment where is Sky and Sun
    but you have to switch on too for Dome with Finite or Infinite Sphere

    Would be better if you pack it up with a render preset. That is what I do so. That way I don't have to remember the other settings I used for tonemapping etc...and don't have to remember where I put that map and I also don't have to browse any directory. And that is very quick to reuse

    BTW very nice dress render

    Post edited by Takeo.Kensei on
  • Arnold CArnold C Posts: 740
    edited May 2015

    Jimbow said:
    Otetiani (He Is Prepared). Just had to try a woodlands Native American. Mid-18th Century warrior of the Iroquois Confederacy. Marvelous Designer used to drape the Romantic Shirt and create the clothing.

    Really great render! Last of the DAZicans... The first thing came to my mind was the main theme from the Michael Bay version.
    Now I have to watch that ole movie again. :lol:

    My last Beta render from yesterday, tweaked G2F's MAT preset a bit. Fortunately, you won't need to tweak the textures of her.
    Lighting is "Stronewall" from HDRI-Hub. It's a bit dark so I used an ISO 200 setting on it. The "Faertara" outfit converts prettily, all you need to do is pulling the Glossy Layered Weight up to 1.0.

    Uh, almost forgot, I used DAZcjones' method on her eyes. Thanks for that.

    Stonewall2-1.jpg
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    Post edited by Arnold C on
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